drm/amd/display: update the YUV plane offsets
authorShirish S <shirish.s@amd.com>
Tue, 25 Apr 2017 06:56:57 +0000 (12:26 +0530)
committerAlex Deucher <alexander.deucher@amd.com>
Tue, 26 Sep 2017 22:06:29 +0000 (18:06 -0400)
This patch updates the planes default offsets to
the appropriate ones, and aligns the pitch to 64 bits.

BUG=SWDEV-119421
TEST=Boots to UI on jadeite
TEST=
     plane_test --format AR24 --size 500x50 -p --format YV12 --size 500x500
     plane_test --format AR24 --size 500x50 -p --format YV12 --size 1280x720
     plane_test --format AR24 --size 500x50 -p --format YV12 --size 1366x768

Signed-off-by: Shirish S <shirish.s@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_types.c

index 225b8e6b673f8647a5271f0db39032886a3ff81d..851fbd32fc8d2c7314f6e20003eb1e02c26b6ed2 100644 (file)
@@ -511,21 +511,21 @@ static void fill_plane_attributes_from_fb(
                surface->address.type = PLN_ADDR_TYPE_VIDEO_PROGRESSIVE;
                surface->address.video_progressive.luma_addr.low_part
                                                = lower_32_bits(fb_location);
-               surface->address.video_progressive.chroma_addr.high_part
-                                               = upper_32_bits(fb_location);
+               surface->address.video_progressive.chroma_addr.low_part
+                                               = lower_32_bits(fb_location) +
+                                                       (fb->width * fb->height);
                surface->plane_size.video.luma_size.x = 0;
                surface->plane_size.video.luma_size.y = 0;
                surface->plane_size.video.luma_size.width = fb->width;
                surface->plane_size.video.luma_size.height = fb->height;
                /* TODO: unhardcode */
-               surface->plane_size.video.luma_pitch = fb->pitches[0] / 4;
+               surface->plane_size.video.luma_pitch = ALIGN(fb->width, 64);
 
                surface->plane_size.video.chroma_size.x = 0;
                surface->plane_size.video.chroma_size.y = 0;
-               surface->plane_size.video.chroma_size.width = fb->width;
-               surface->plane_size.video.chroma_size.height = fb->height;
-               surface->plane_size.video.chroma_pitch =
-                       fb->pitches[0] / 4;
+               surface->plane_size.video.chroma_size.width = fb->width / 2;
+               surface->plane_size.video.chroma_size.height = fb->height / 2;
+               surface->plane_size.video.chroma_pitch = ALIGN(fb->width, 64) / 2;
 
                /* TODO: unhardcode */
                surface->color_space = COLOR_SPACE_YCBCR709;