drm: Use a normal idr allocation for the obj->name
authorChris Wilson <chris@chris-wilson.co.uk>
Mon, 4 Jan 2016 10:11:01 +0000 (10:11 +0000)
committerDaniel Vetter <daniel.vetter@ffwll.ch>
Tue, 5 Jan 2016 08:00:00 +0000 (09:00 +0100)
Unlike the handle, the name table uses a sleeping mutex rather than a
spinlock. The allocation is in a normal context, and we can use the
simpler sleeping gfp_t, rather than have to take from the atomic
reserves.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1451902261-25380-3-git-send-email-chris@chris-wilson.co.uk
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drivers/gpu/drm/drm_gem.c

index ad955d7c99fd6417250c7df634030260c9f4f25c..1b0c2c12707254e129a477353fd759696b41e2e3 100644 (file)
@@ -642,7 +642,6 @@ drm_gem_flink_ioctl(struct drm_device *dev, void *data,
                return -ENOENT;
 
        mutex_lock(&dev->object_name_lock);
-       idr_preload(GFP_KERNEL);
        /* prevent races with concurrent gem_close. */
        if (obj->handle_count == 0) {
                ret = -ENOENT;
@@ -650,7 +649,7 @@ drm_gem_flink_ioctl(struct drm_device *dev, void *data,
        }
 
        if (!obj->name) {
-               ret = idr_alloc(&dev->object_name_idr, obj, 1, 0, GFP_NOWAIT);
+               ret = idr_alloc(&dev->object_name_idr, obj, 1, 0, GFP_KERNEL);
                if (ret < 0)
                        goto err;
 
@@ -661,7 +660,6 @@ drm_gem_flink_ioctl(struct drm_device *dev, void *data,
        ret = 0;
 
 err:
-       idr_preload_end();
        mutex_unlock(&dev->object_name_lock);
        drm_gem_object_unreference_unlocked(obj);
        return ret;