--- /dev/null
+ GNU GENERAL PUBLIC LICENSE
+ Version 2, June 1991
+
+ Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
+ 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+ Preamble
+
+ The licenses for most software are designed to take away your
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+License is intended to guarantee your freedom to share and change free
+software--to make sure the software is free for all its users. This
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+Foundation's software and to any other program whose authors commit to
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+the GNU Lesser General Public License instead.) You can apply it to
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+
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+ GNU GENERAL PUBLIC LICENSE
+ TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
+
+ 0. This License applies to any program or other work which contains
+a notice placed by the copyright holder saying it may be distributed
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+ NO WARRANTY
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+ 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
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+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
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+
+ <one line to give the program's name and a brief idea of what it does.>
+ Copyright (C) <year> <name of author>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License along
+ with this program; if not, write to the Free Software Foundation, Inc.,
+ 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+
+Also add information on how to contact you by electronic and paper mail.
+
+If the program is interactive, make it output a short notice like this
+when it starts in an interactive mode:
+
+ Gnomovision version 69, Copyright (C) year name of author
+ Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, the commands you use may
+be called something other than `show w' and `show c'; they could even be
+mouse-clicks or menu items--whatever suits your program.
+
+You should also get your employer (if you work as a programmer) or your
+school, if any, to sign a "copyright disclaimer" for the program, if
+necessary. Here is a sample; alter the names:
+
+ Yoyodyne, Inc., hereby disclaims all copyright interest in the program
+ `Gnomovision' (which makes passes at compilers) written by James Hacker.
+
+ <signature of Ty Coon>, 1 April 1989
+ Ty Coon, President of Vice
+
+This General Public License does not permit incorporating your program into
+proprietary programs. If your program is a subroutine library, you may
+consider it more useful to permit linking proprietary applications with the
+library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License.
--- /dev/null
+# Copyright (C) 2011 Pau Escrich <pau@dabax.net>
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License along
+# with this program; if not, write to the Free Software Foundation, Inc.,
+# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+#
+# The full GNU General Public License is included in this distribution in
+# the file called "COPYING".
+
+include $(TOPDIR)/rules.mk
+
+PKG_NAME:=bmx6-luci
+PKG_RELEASE:=1
+
+PKG_BUILD_DIR := $(BUILD_DIR)/$(PKG_NAME)
+
+include $(INCLUDE_DIR)/package.mk
+
+define Package/bmx6-luci
+ SECTION:=luci
+ CATEGORY:=LuCI
+ SUBMENU:=Applications
+ TITLE:=bmx6 luci interface
+# DEPENDS:=+bmx6 +bmx6-uci-config +luci-lib-json +luci-mod-admin-core +luci-lib-httpclient
+ DEPENDS:=+luci-lib-json +luci-mod-admin-core +luci-lib-httpclient
+endef
+
+define Package/bmx6-luci/description
+ bmx6 web interface for luci
+endef
+
+define Package/bmx6-luci/conffiles
+ /etc/config/luci-bmx6
+endef
+
+define Build/Prepare
+ mkdir -p $(PKG_BUILD_DIR)
+endef
+
+define Build/Configure
+endef
+
+define Build/Compile
+endef
+
+define Package/bmx6-luci/install
+ $(CP) ./files/* $(1)/
+ chmod 755 $(1)/www/cgi-bin/bmx6-info
+endef
+
+$(eval $(call BuildPackage,bmx6-luci))
+
--- /dev/null
+config 'bmx6' 'luci'
+ option ignore '0'
+ #option place 'admin status Bmx6'
+ option place 'qmp Mesh'
+ #option json 'http://127.0.0.1/cgi-bin/bmx6-info?'
+ option json 'exec:/www/cgi-bin/bmx6-info -s'
--- /dev/null
+--[[
+ Copyright (C) 2011 Pau Escrich <pau@dabax.net>
+ Contributors Jo-Philipp Wich <xm@subsignal.org>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License along
+ with this program; if not, write to the Free Software Foundation, Inc.,
+ 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+
+ The full GNU General Public License is included in this distribution in
+ the file called "COPYING".
+--]]
+
+local bmx6json = require("luci.model.bmx6json")
+
+module("luci.controller.bmx6", package.seeall)
+
+function index()
+ local place = {}
+ local ucim = require "luci.model.uci"
+ local uci = ucim.cursor()
+ -- checking if ignore is on
+ if uci:get("luci-bmx6","luci","ignore") == "1" then
+ return nil
+ end
+
+ -- getting value from uci database
+ local uci_place = uci:get("luci-bmx6","luci","place")
+
+ -- default values
+ if uci_place == nil then
+ place = {"bmx6"}
+ else
+ local util = require "luci.util"
+ place = util.split(uci_place," ")
+ end
+ ---------------------------
+ -- Starting with the pages
+ ---------------------------
+
+ --- neighbours/descriptions (default)
+ entry(place,call("action_neighbours_j"),place[#place])
+
+ table.insert(place,"neighbours_nojs")
+ entry(place, call("action_neighbours"), nil)
+ table.remove(place)
+
+ --- status (this is default one)
+ table.insert(place,"Status")
+ entry(place,call("action_status"),"Status")
+ table.remove(place)
+
+ --- links
+ table.insert(place,"Links")
+ entry(place,call("action_links"),"Links").leaf = true
+ table.remove(place)
+
+ -- Gateways
+ table.insert(place,"Gateways")
+ entry(place,call("action_gateways_j"),"Gateways").leaf = true
+ table.remove(place)
+
+ --- chat
+ table.insert(place,"Chat")
+ entry(place,call("action_chat"),"Chat")
+ table.remove(place)
+
+ --- Graph
+ table.insert(place,"Graph")
+ entry(place, template("bmx6/graph"), "Graph")
+ table.remove(place)
+
+ --- Topology (hidden)
+ table.insert(place,"topology")
+ entry(place, call("action_topology"), nil)
+ table.remove(place)
+
+ --- configuration (CBI)
+ table.insert(place,"Configuration")
+ entry(place, cbi("bmx6/main"), "Configuration").dependent=false
+
+ table.insert(place,"Advanced")
+ entry(place, cbi("bmx6/advanced"), "Advanced")
+ table.remove(place)
+
+ table.insert(place,"Interfaces")
+ entry(place, cbi("bmx6/interfaces"), "Interfaces")
+ table.remove(place)
+
+ table.insert(place,"Plugins")
+ entry(place, cbi("bmx6/plugins"), "Plugins")
+ table.remove(place)
+
+ table.insert(place,"HNA")
+ entry(place, cbi("bmx6/hna"), "HNA")
+ table.remove(place)
+
+ table.remove(place)
+
+end
+
+function action_status()
+ local status = bmx6json.get("status").status or nil
+ local interfaces = bmx6json.get("interfaces").interfaces or nil
+
+ if status == nil or interfaces == nil then
+ luci.template.render("bmx6/error", {txt="Cannot fetch data from bmx6 json"})
+ else
+ luci.template.render("bmx6/status", {status=status,interfaces=interfaces})
+ end
+end
+
+function action_neighbours()
+ local orig_list = bmx6json.get("originators").originators or nil
+
+ if orig_list == nil then
+ luci.template.render("bmx6/error", {txt="Cannot fetch data from bmx6 json"})
+ return nil
+ end
+
+ local originators = {}
+ local desc = nil
+ local orig = nil
+ local name = ""
+ local ipv4 = ""
+
+ for _,o in ipairs(orig_list) do
+ orig = bmx6json.get("originators/"..o.name) or {}
+ desc = bmx6json.get("descriptions/"..o.name) or {}
+
+ if string.find(o.name,'.') then
+ name = luci.util.split(o.name,'.')[1]
+ else
+ name = o.name
+ end
+
+ --Not sure about that, but trying to find main ipv4 from HNA6 published by each node
+ if desc.DESC_ADV ~= nil then
+ for _,h in ipairs(desc.DESC_ADV.extensions[2].HNA6_EXTENSION) do
+
+ if h ~= nil and string.find(h.address,"::ffff:") then
+ ipv4=string.gsub(h.address,"::ffff:","")
+ break
+ end
+ end
+ end
+
+ if ipv4 == "" then
+ ipv4="0.0.0.0"
+ end
+
+ table.insert(originators,{name=name,ipv4=ipv4,orig=orig,desc=desc})
+ end
+
+ luci.template.render("bmx6/neighbours", {originators=originators})
+end
+
+function action_neighbours_j()
+ local http = require "luci.http"
+ local link_non_js = "/cgi-bin/luci" .. http.getenv("PATH_INFO") .. '/neighbours_nojs'
+
+ luci.template.render("bmx6/neighbours_j", {link_non_js=link_non_js})
+end
+
+function action_gateways_j()
+ luci.template.render("bmx6/gateways_j", {})
+end
+
+
+function action_links(host)
+ local links = bmx6json.get("links", host)
+ local devlinks = {}
+ local _,l
+
+ if links ~= nil then
+ links = links.links
+ for _,l in ipairs(links) do
+ devlinks[l.viaDev] = {}
+ end
+ for _,l in ipairs(links) do
+ l.globalId = luci.util.split(l.globalId,'.')[1]
+ table.insert(devlinks[l.viaDev],l)
+ end
+ end
+
+ luci.template.render("bmx6/links", {links=devlinks})
+end
+
+function action_topology()
+ local originators = bmx6json.get("originators/all")
+ local o,i,l,i2
+ local first = true
+ luci.http.prepare_content("application/json")
+ luci.http.write('[ ')
+
+ for i,o in ipairs(originators) do
+ local links = bmx6json.get("links",o.primaryIp)
+ if links then
+ if first then
+ first = false
+ else
+ luci.http.write(', ')
+ end
+
+ luci.http.write('{ "globalId": "%s", "links": [' %o.globalId:match("^[^%.]+"))
+
+ local first2 = true
+
+ for i2,l in ipairs(links.links) do
+ if first2 then
+ first2 = false
+ else
+ luci.http.write(', ')
+ end
+
+ luci.http.write('{ "globalId": "%s", "rxRate": %s, "txRate": %s }'
+ %{ l.globalId:match("^[^%.]+"), l.rxRate, l.txRate })
+
+ end
+
+ luci.http.write(']}')
+ end
+
+ end
+ luci.http.write(' ]')
+end
+
+
+function action_chat()
+ local sms_dir = "/var/run/bmx6/sms"
+ local rcvd_dir = sms_dir .. "/rcvdSms"
+ local send_file = sms_dir .. "/sendSms/chat"
+ local sms_list = bmx6json.get("rcvdSms")
+ local sender = ""
+ local sms_file = ""
+ local chat = {}
+ local to_send = nil
+ local sent = ""
+ local fd = nil
+
+ if luci.sys.call("test -d " .. sms_dir) ~= 0 then
+ luci.template.render("bmx6/error", {txt="sms plugin disabled or some problem with directory " .. sms_dir})
+ return nil
+ end
+
+ sms_list = luci.util.split(luci.util.exec("ls "..rcvd_dir.."/*:chat"))
+
+ for _,sms_path in ipairs(sms_list) do
+ if #sms_path > #rcvd_dir then
+ sms_file = luci.util.split(sms_path,'/')
+ sms_file = sms_file[#sms_file]
+ sender = luci.util.split(sms_file,':')[1]
+
+ -- Trying to clean the name
+ if string.find(sender,".") ~= nil then
+ sender = luci.util.split(sender,".")[1]
+ end
+
+ fd = io.open(sms_path,"r")
+ chat[sender] = fd:read()
+ fd:close()
+ end
+ end
+
+ to_send = luci.http.formvalue("toSend")
+ if to_send ~= nil and #to_send > 1 then
+ fd = io.open(send_file,"w")
+ fd:write(to_send)
+ fd:close()
+ sent = to_send
+ else
+ sent = luci.util.exec("cat "..send_file)
+ end
+
+ luci.template.render("bmx6/chat", {chat=chat,sent=sent})
+end
+
--- /dev/null
+--[[
+ Copyright (C) 2011 Pau Escrich <pau@dabax.net>
+ Contributors Jo-Philipp Wich <xm@subsignal.org>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License along
+ with this program; if not, write to the Free Software Foundation, Inc.,
+ 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+
+ The full GNU General Public License is included in this distribution in
+ the file called "COPYING".
+--]]
+
+local ltn12 = require("luci.ltn12")
+local json = require("luci.json")
+local util = require("luci.util")
+local uci = require("luci.model.uci")
+local sys = require("luci.sys")
+local template = require("luci.template")
+local http = require("luci.http")
+local string = require("string")
+local table = require("table")
+local nixio = require("nixio")
+local nixiofs = require("nixio.fs")
+local ipairs = ipairs
+
+module "luci.model.bmx6json"
+
+-- Returns a LUA object from bmx6 JSON daemon
+
+function get(field, host)
+ local url
+ if host ~= nil then
+ if host:match(":") then
+ url = 'http://[%s]/cgi-bin/bmx6-info?' % host
+ else
+ url = 'http://%s/cgi-bin/bmx6-info?' % host
+ end
+ else
+ url = uci.cursor():get("luci-bmx6","luci","json")
+ end
+
+ if url == nil then
+ print_error("bmx6 json url not configured, cannot fetch bmx6 daemon data",true)
+ return nil
+ end
+
+ local json_url = util.split(url,":")
+ local raw = ""
+
+ if json_url[1] == "http" then
+ raw,err = wget(url..field,1000)
+ else
+
+ if json_url[1] == "exec" then
+ raw = sys.exec(json_url[2]..' '..field)
+ else
+ print_error("bmx6 json url not recognized, cannot fetch bmx6 daemon data. Use http: or exec:",true)
+ return nil
+ end
+
+ end
+
+ local data = nil
+
+ if raw and raw:len() > 10 then
+ local decoder = json.Decoder()
+ ltn12.pump.all(ltn12.source.string(raw), decoder:sink())
+ data = decoder:get()
+-- else
+-- print_error("Cannot get data from bmx6 daemon",true)
+-- return nil
+ end
+
+ return data
+end
+
+function print_error(txt,popup)
+ util.perror(txt)
+ sys.call("logger -t bmx6json " .. txt)
+
+ if popup then
+ http.write('<script type="text/javascript">alert("Some error detected, please check it: '..txt..'");</script>')
+ else
+ http.write("<h1>Dammit! some error detected</h1>")
+ http.write("bmx6-luci: " .. txt)
+ http.write('<p><FORM><INPUT TYPE="BUTTON" VALUE="Go Back" ONCLICK="history.go(-1)"></FORM></p>')
+ end
+
+end
+
+function text2html(txt)
+ txt = string.gsub(txt,"<","{")
+ txt = string.gsub(txt,">","}")
+ txt = util.striptags(txt)
+ return txt
+end
+
+
+function wget(url, timeout)
+ local rfd, wfd = nixio.pipe()
+ local pid = nixio.fork()
+ if pid == 0 then
+ rfd:close()
+ nixio.dup(wfd, nixio.stdout)
+
+ local candidates = { "/usr/bin/wget", "/bin/wget" }
+ local _, bin
+ for _, bin in ipairs(candidates) do
+ if nixiofs.access(bin, "x") then
+ nixio.exec(bin, "-q", "-O", "-", url)
+ end
+ end
+ return
+ else
+ wfd:close()
+ rfd:setblocking(false)
+
+ local buffer = { }
+ local err1, err2
+
+ while true do
+ local ready = nixio.poll({{ fd = rfd, events = nixio.poll_flags("in") }}, timeout)
+ if not ready then
+ nixio.kill(pid, nixio.const.SIGKILL)
+ err1 = "timeout"
+ break
+ end
+
+ local rv = rfd:read(4096)
+ if rv then
+ -- eof
+ if #rv == 0 then
+ break
+ end
+
+ buffer[#buffer+1] = rv
+ else
+ -- error
+ if nixio.errno() ~= nixio.const.EAGAIN and
+ nixio.errno() ~= nixio.const.EWOULDBLOCK then
+ err1 = "error"
+ err2 = nixio.errno()
+ end
+ end
+ end
+
+ nixio.waitpid(pid, "nohang")
+ if not err1 then
+ return table.concat(buffer)
+ else
+ return nil, err1, err2
+ end
+ end
+end
+
--- /dev/null
+--[[
+ Copyright (C) 2011 Pau Escrich <pau@dabax.net>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License along
+ with this program; if not, write to the Free Software Foundation, Inc.,
+ 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+
+ The full GNU General Public License is included in this distribution in
+ the file called "COPYING".
+--]]
+
+m = Map("bmx6", "bmx6")
+
+local bmx6json = require("luci.model.bmx6json")
+local util = require("luci.util")
+local http = require("luci.http")
+local sys = require("luci.sys")
+
+local options = bmx6json.get("options")
+if options == nil or options.OPTIONS == nil then
+ m.message = "bmx6-json plugin is not running or some mistake in luci-bmx6 configuration, check /etc/config/luci-bmx6"
+ options = {}
+else
+ options = options.OPTIONS
+end
+
+local general = m:section(NamedSection,"general","general","General Options")
+
+local name = ""
+local help = ""
+local value = nil
+local _,o
+
+for _,o in ipairs(options) do
+ if o.name ~= nil and o.CHILD_OPTIONS == nil and o.configurable == 1 then
+ help = ""
+ name = o.name
+
+ if o.help ~= nil then
+ help = bmx6json.text2html(o.help)
+ end
+
+ if o.syntax ~= nil then
+ help = help .. "<br/><strong>Syntax: </strong>" .. bmx6json.text2html(o.syntax)
+ end
+
+ if o.def ~= nil then
+ help = help .. "<strong> Default: </strong>" .. o.def
+ end
+
+ value = general:option(Value,name,name,help)
+
+ end
+end
+
+function m.on_commit(self,map)
+ local err = sys.call('bmx6 -c --configReload > /tmp/bmx6-luci.err.tmp')
+ if err ~= 0 then
+ m.message = sys.exec("cat /tmp/bmx6-luci.err.tmp")
+ end
+end
+
+return m
+
--- /dev/null
+--[[
+ Copyright (C) 2011 Pau Escrich <pau@dabax.net>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License along
+ with this program; if not, write to the Free Software Foundation, Inc.,
+ 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+
+ The full GNU General Public License is included in this distribution in
+ the file called "COPYING".
+--]]
+
+local sys = require("luci.sys")
+
+m = Map("bmx6", "bmx6")
+
+local hna = m:section(TypedSection,"hna","HNA")
+hna.addremove = true
+hna.anonymous = false
+local hna_option = hna:option(Value,"hna", "Host Network Announcement")
+
+function hna_option:validate(value)
+ local err = sys.call('bmx6 -c --test -a ' .. value)
+ if err ~= 0 then
+ return nil
+ end
+ return value
+end
+
+function m.on_commit(self,map)
+ local err = sys.call('bmx6 -c --configReload > /tmp/bmx6-luci.err.tmp')
+ if err ~= 0 then
+ m.message = sys.exec("cat /tmp/bmx6-luci.err.tmp")
+ end
+end
+
+return m
+
--- /dev/null
+--[[
+ Copyright (C) 2011 Pau Escrich <pau@dabax.net>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License along
+ with this program; if not, write to the Free Software Foundation, Inc.,
+ 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+
+ The full GNU General Public License is included in this distribution in
+ the file called "COPYING".
+--]]
+
+local sys = require("luci.sys")
+local bmx6json = require("luci.model.bmx6json")
+local m = Map("bmx6", "bmx6")
+
+local eth_int = sys.net.devices()
+local interfaces = m:section(TypedSection,"dev","Devices","")
+interfaces.addremove = true
+interfaces.anonymous = true
+
+local intlv = interfaces:option(ListValue,"dev","Device")
+
+for _,i in ipairs(eth_int) do
+ intlv:value(i,i)
+end
+
+-- Getting json and looking for device section
+local json = bmx6json.get("options")
+
+if json == nil or json.OPTIONS == nil then
+ m.message = "bmx6-json plugin is not running or some mistake in luci-bmx6 configuration, check /etc/config/luci-bmx6"
+ json = {}
+else
+ json = json.OPTIONS
+end
+
+local dev = {}
+for _,j in ipairs(json) do
+ if j.name == "dev" and j.CHILD_OPTIONS ~= nil then
+ dev = j.CHILD_OPTIONS
+ break
+ end
+end
+
+local help = ""
+local name = ""
+
+for _,o in ipairs(dev) do
+ if o.name ~= nil then
+ help = ""
+ name = o.name
+ if o.help ~= nil then
+ help = bmx6json.text2html(o.help)
+ end
+
+ if o.syntax ~= nil then
+ help = help .. "<br/><strong>Syntax: </strong>" .. bmx6json.text2html(o.syntax)
+ end
+
+ value = interfaces:option(Value,name,name,help)
+ value.optional = true
+ end
+end
+
+
+return m
+
--- /dev/null
+--[[
+ Copyright (C) 2011 Pau Escrich <pau@dabax.net>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License along
+ with this program; if not, write to the Free Software Foundation, Inc.,
+ 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+
+ The full GNU General Public License is included in this distribution in
+ the file called "COPYING".
+--]]
+
+local sys = require("luci.sys")
+local bmx6json = require("luci.model.bmx6json")
+
+m = Map("bmx6", "bmx6")
+
+-- Getting json and Checking if bmx6-json is avaiable
+local options = bmx6json.get("options")
+if options == nil or options.OPTIONS == nil then
+ m.message = "bmx6-json plugin is not running or some mistake in luci-bmx6 configuration, check /etc/config/luci-bmx6"
+else
+ options = options.OPTIONS
+end
+
+-- Getting a list of interfaces
+local eth_int = luci.sys.net.devices()
+
+-- Getting the most important options from general
+local general = m:section(NamedSection,"general","general","General")
+general.addremove = false
+general:option(Value,"globalPrefix","Global ip prefix","Specify global prefix for interfaces: NETADDR/LENGTH")
+
+if m:get("ipVersion","ipVersion") == "6" then
+ general:option(Value,"tun4Address","NIIT IPv4 tunnel address","specify default IPv4 tunnel address and announced range (IP SHOULD be assigned to niit4to6 interface!)")
+end
+
+-- IP section
+-- ipVersion section is important, we are allways showing it
+local ipV = m:section(NamedSection,"ipVersion","ipVersion","IP options")
+ipV.addremove = false
+local lipv = ipV:option(ListValue,"ipVersion","IP version")
+lipv:value("4","4")
+lipv:value("6","6")
+lipv.default = "6"
+
+-- rest of ip options are optional, getting them from json
+local ipoptions = {}
+for _,o in ipairs(options) do
+ if o.name == "ipVersion" and o.CHILD_OPTIONS ~= nil then
+ ipoptions = o.CHILD_OPTIONS
+ break
+ end
+end
+
+local help = ""
+local name = ""
+local value = nil
+
+for _,o in ipairs(ipoptions) do
+ if o.name ~= nil then
+ help = ""
+ name = o.name
+ if o.help ~= nil then
+ help = bmx6json.text2html(o.help)
+ end
+
+ if o.syntax ~= nil then
+ help = help .. "<br/><strong>Syntax: </strong>" .. bmx6json.text2html(o.syntax)
+ end
+
+ if o.def ~= nil then
+ help = help .. "<br/><strong> Default: </strong>" .. bmx6json.text2html(o.def)
+ end
+
+ value = ipV:option(Value,name,name,help)
+ value.optional = true
+ end
+end
+
+-- Interfaces section
+local interfaces = m:section(TypedSection,"dev","Devices","")
+interfaces.addremove = true
+interfaces.anonymous = false
+local intlv = interfaces:option(ListValue,"dev","Device")
+
+for _,i in ipairs(eth_int) do
+ intlv:value(i,i)
+end
+
+function m.on_commit(self,map)
+ local err = sys.call('bmx6 -c --configReload > /tmp/bmx6-luci.err.tmp')
+ if err ~= 0 then
+ m.message = sys.exec("cat /tmp/bmx6-luci.err.tmp")
+ end
+end
+
+return m
+
--- /dev/null
+--[[
+ Copyright (C) 2011 Pau Escrich <pau@dabax.net>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License along
+ with this program; if not, write to the Free Software Foundation, Inc.,
+ 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+
+ The full GNU General Public License is included in this distribution in
+ the file called "COPYING".
+--]]
+
+m = Map("bmx6", "bmx6")
+
+plugins_dir = {"/usr/lib/","/var/lib","/lib"}
+
+plugin = m:section(TypedSection,"plugin","Plugin")
+plugin.addremove = true
+plugin.anonymous = false
+plv = plugin:option(ListValue,"plugin", "Plugin")
+
+for _,d in ipairs(plugins_dir) do
+ pl = luci.sys.exec("cd "..d..";ls bmx6_*")
+ if #pl > 6 then
+ for _,v in ipairs(luci.util.split(pl,"\n")) do
+ plv:value(v,v)
+ end
+ end
+end
+
+
+return m
+
--- /dev/null
+<script type="text/javascript">//<![CDATA[
+
+ XHR.poll(5, '/cgi-bin/bmx6-info', { '$neighbours': '' },
+ function(x, st)
+ {
+ var originators = st.neighbours[0].originators;
+ var descriptions = st.neighbours[1].descriptions;
+
+ var tb = document.getElementById('descriptions_table');
+
+ if ( originators.length != descriptions.length )
+ {
+ var tr = tb.insertRow(-1);
+ tr.className = 'cbi-section-table-row';
+ var td = tr.insertCell(-1);
+ td.colSpan = 7;
+ td.innerHTML = '<em><br /><%:Some problem with JSON: lenght of originators and descriptions different. %></em>';
+ return 1;
+ }
+
+ if ( originators && descriptions && tb)
+ {
+ /* clear all rows */
+ while( tb.rows.length > 1 )
+ tb.deleteRow(1);
+
+ for( var i = 0; i < descriptions.length; i++ )
+ {
+ var tr = tb.insertRow(-1);
+ tr.className = 'cbi-section-table-row cbi-rowstyle-' + ((i % 2) + 1);
+ tr.insertCell(-1).innerHTML = descriptions[i].DESC_ADV.globalId.replace(/\.[^\.]+$/,"");
+
+ var extensions = descriptions[i].DESC_ADV.extensions;
+
+ //Looking for the extensions
+ var hna6 = [];
+ for( var e = 0; e < extensions.length; e++)
+ {
+ if( extensions[e].HNA6_EXTENSION )
+ {
+ hna6 = extensions[e].HNA6_EXTENSION;
+ break;
+ }
+ }
+
+ //Adding first HNA with prefix=128 as main address
+ var ipstxt = '';
+ var address;
+ var prefix;
+
+ for( var e = 0; e < hna6.length; e++ )
+ {
+ address = hna6[e].address;
+ prefix = hna6[e].prefixlen;
+ if ( prefix == '128' )
+ {
+ ipstxt += address;
+ break;
+ }
+ }
+
+ tr.insertCell(-1).innerHTML = ipstxt;
+
+ tr.insertCell(-1).innerHTML = originators[i].viaDev;
+ tr.insertCell(-1).innerHTML = originators[i].metric;
+ tr.insertCell(-1).innerHTML = originators[i].lastDesc;
+ tr.insertCell(-1).innerHTML = originators[i].lastRef;
+ tr.insertCell(-1).innerHTML = originators[i].blocked;
+
+ }
+
+ if( tb.rows.length == 1 )
+ {
+ var tr = tb.insertRow(-1);
+ tr.className = 'cbi-section-table-row';
+
+ var td = tr.insertCell(-1);
+ td.colSpan = 7;
+ td.innerHTML = '<em><br /><%:There are no nodes available.%></em>';
+ }
+ }
+ }
+ );
+//]]></script>
+
+<div class="cbi-map">
+
+<fieldset class="cbi-section">
+ <legend><%:Mesh nodes%></legend>
+ <table class="cbi-section-table" id="descriptions_table">
+ <tr class="cbi-section-table-titles">
+ <th class="cbi-section-table-cell"><%:Hostname%></th>
+ <th class="cbi-section-table-cell"><%:Primary IP%></th>
+ <th class="cbi-section-table-cell"><%:Via Device%></th>
+ <th class="cbi-section-table-cell"><%:Metric%></th>
+ <th class="cbi-section-table-cell"><%:Last Desc%></th>
+ <th class="cbi-section-table-cell"><%:Last Ref%></th>
+ <th class="cbi-section-table-cell"><%:Blocked%></th>
+ </tr>
+ <tr class="cbi-section-table-row">
+ <td colspan="7"><em><br /><%:Collecting data...%></em></td>
+ </tr>
+ </table>
+</fieldset>
+
+</div>
+
+
--- /dev/null
+<%+header%>
+<meta http-equiv="refresh" content="60" />
+<h2><a id="content" name="content"><%:Chat%></a></h2>
+<p>This is sms a chat where all bmx6 nodes can participate. The data is replayed using routing packets, so there is a limit of 2040 bytes. Use it only to send short messages.</p>
+<p>Each participant can only send one sms at same time.</p>
+<br />
+
+<strong>Received SMS</strong>
+<br />
+<pre style="background-color:#dadbe6;">
+<% for orig,sms in pairs(chat) do %>
+ <u><%=orig%></u>:<%=sms%>
+<% end %>
+</pre>
+
+<form action=".">
+ <input type="submit" value="refresh" />
+</form>
+
+<br />
+
+<form action="." method="post">
+ <input type="text" name="toSend" />
+ <input type="submit" value="send sms" />
+</form>
+
+<br />
+<table>
+ <tr>
+ <td><strong>Your last sms: </strong></td>
+ <td><pre><%=sent%></pre></td>
+ </tr>
+</table>
+<%+footer%>
+
--- /dev/null
+<%+header%>
+<h2><a id="content" name="content"><%:ERROR%></a></h2>
+<strong>Some error has occurred</strong>
+<br />
+<pre>
+ <%=txt%>
+</pre>
+<br />
+<%+footer%>
+
--- /dev/null
+<%+header%>
+<script type="text/javascript" src="<%=resource%>/cbi.js"></script>
+
+<script type="text/javascript">//<![CDATA[
+
+ var displayExtraInfo = function ( id ) {
+
+ document.getElementById('extra-info').innerHTML = document.getElementById(id).innerHTML;
+ }
+ XHR.poll(5, '/cgi-bin/bmx6-info', { 'descriptions/all': '' },
+ function(x, st)
+ {
+ var tb = document.getElementById('descriptions_table');
+ var rowcount = 0;
+ var tunicon = "<%=resource%>/icons/tunnel.png";
+ /* clear all rows */
+ while( tb.rows.length > 1 ) tb.deleteRow(1);
+
+ for ( var k in st )
+ {
+ var description = st[k].DESC_ADV;
+ var tun4in6;
+
+ for ( var k in description.extensions )
+ {
+ var value = description.extensions[k];
+
+ if ( value.TUN4IN6_NET_EXTENSION )
+ {
+ tun4in6 = value.TUN4IN6_NET_EXTENSION;
+ break;
+ }
+ }
+
+ if ( tun4in6 )
+ {
+ var nodename = description.globalId.replace(/\..+$/,'');
+
+ for( var i = 0; i < tun4in6.length; i++ )
+ {
+ var tr = tb.insertRow(-1);
+ var network = tun4in6[i].network;
+ var network_len = tun4in6[i].networklen;
+ var network_bw = tun4in6[i].bandwidth;
+
+ if ( network_len >= 32 ) continue;
+
+ tr.className = 'cbi-section-table-row cbi-rowstyle-' + ((rowcount++ % 2) + 1);
+ tr.insertCell(-1).innerHTML = String.format('<a href="/cgi-bin/bmx6control?function=gwselect&node=%s"><img src="%s" /></a>',nodename,tunicon);
+ tr.insertCell(-1).innerHTML = nodename;
+ tr.insertCell(-1).innerHTML = network + '/' + network_len;
+ tr.insertCell(-1).innerHTML = network_bw;
+
+
+ }
+
+ if( tb.rows.length == 1 )
+ {
+ var tr = tb.insertRow(-1);
+ tr.className = 'cbi-section-table-row';
+
+ var td = tr.insertCell(-1);
+ td.colSpan = 4;
+ td.innerHTML = '<em><br /><%:There are no gateways announced in the network.%></em>';
+ }
+ }
+ }
+ }
+ );
+//]]></script>
+
+<style>
+
+ div.hideme{
+ display: none;
+ }
+
+ div.info{
+ background: #FFF;
+ border: solid 1px;
+ height: 80px;
+ display: block;
+ overflow: auto;
+ }
+
+ div.inforow{
+ text-align:left;
+ display:inline-block;
+ width:20%;
+ margin:5px;
+ vertical-align:top;
+
+ }
+
+#extra-info ul { list-style: none outside none; margin-left: 0em; }
+
+</style>
+<div class="cbi-map">
+
+<h2>Originators</h2>
+<div class="cbi-map-descr"></div>
+<fieldset class="cbi-section">
+ <legend><%:Mesh gateways%></legend>
+ <table class="cbi-section-table" id="descriptions_table">
+ <tr class="cbi-section-table-titles">
+ <th class="cbi-section-table-cell"></th>
+ <th class="cbi-section-table-cell"><%:Node%></th>
+ <th class="cbi-section-table-cell"><%:Network%></th>
+ <th class="cbi-section-table-cell"><%:Bandwidth%></th>
+ </tr>
+ <tr class="cbi-section-table-row">
+ <td colspan="4"><em><br /><%:Collecting data...%></em></td>
+ </tr>
+ </table>
+</fieldset>
+
+</div>
+
+<%+footer%>
+
--- /dev/null
+<%#
+LuCI - Lua Configuration Interface
+Copyright 2012 Jo-Philipp Wich <xm@subsignal.org>
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+$Id$
+
+-%>
+
+<%
+ luci.http.prepare_content("text/html")
+
+ local location = { unpack(luci.dispatcher.context.path) }
+ location[#location] = "topology"
+%>
+
+<%+header%>
+
+<script type="text/javascript" src="<%=resource%>/bmx6/js/raphael-min.js"></script>
+<script type="text/javascript" src="<%=resource%>/bmx6/js/dracula_graffle.js"></script>
+<script type="text/javascript" src="<%=resource%>/bmx6/js/jquery-1.4.2.min.js"></script>
+<script type="text/javascript" src="<%=resource%>/bmx6/js/dracula_graph.js"></script>
+
+<script type="text/javascript">//<![CDATA[
+ var redraw;
+
+ XHR.get('<%=luci.dispatcher.build_url(unpack(location))%>', null,
+ function(x, data)
+ {
+ var g = new Graph();
+ var seen = { };
+
+ for (var i = 0; i < (data.length); i++)
+ {
+ // node->node
+ if (data[i].globalId)
+ {
+ for (var j = 0; j < (data[i].links.length); j++)
+ {
+ var key = (data[i].globalId < data[i].links[j].globalId)
+ ? data[i].globalId + '|' + data[i].links[j].globalId
+ : data[i].links[j].globalId + '|' + data[i].globalId;
+
+ var rxRate = data[i].links[j].rxRate;
+ var txRate = data[i].links[j].txRate;
+
+ if (!seen[key] && rxRate>0 && txRate>0)
+ {
+ g.addEdge(data[i].globalId, data[i].links[j].globalId,
+ { label: rxRate + '/' + txRate,
+ directed: false, stroke: '#aaaaaa', fill: '#ffffff',
+ 'label-style': { 'font-size': 10 }});
+ seen[key] = true;
+ }
+ }
+ }
+ //g.addEdge(data[i].router, data[i].neighbor,
+ // { label: data[i].label, directed: true, stroke: '#aaaaaa' });
+ // node->leaf
+ //else if (data[i].router && data[i].gateway)
+ // g.addEdge(data[i].router, data[i].gateway,
+ // { label: 'leaf', stroke: '#cccccc' });
+ }
+
+ var canvas = document.getElementById('canvas');
+
+ var layouter = new Graph.Layout.Spring(g);
+ layouter.layout();
+
+ var renderer = new Graph.Renderer.Raphael(canvas.id, g, canvas.offsetWidth, canvas.offsetHeight);
+ renderer.draw();
+
+ redraw = function() {
+ layouter.layout();
+ renderer.draw();
+ }
+
+ }
+ );
+//]]></script>
+
+<button id="redraw" onclick="redraw();">redraw</button>
+<div id="canvas" style="min-width:800px; min-height:800px"></div>
+
+
+<%+footer%>
--- /dev/null
+<%+header%>
+
+ <style type="text/css">
+ table.int {
+ border-width: 2px;
+ border-spacing: ;
+ border-style: inset;
+ border-color: white;
+ border-collapse: collapse;
+ background-color: #dadbe6;
+ }
+ table.int tr {
+ border-width: 5px;
+ padding: 4px;
+ border-style: solid;
+ border-color: white;
+ background-color: #dadbe9;
+ }
+ table.int td {
+ border-width: 5px;
+ padding: 4px;
+ border-style: solid;
+ border-color: white;
+ background-color: #dadbe9;
+ text-align: center;
+ }
+ </style>
+
+<h2><a id="content" name="content"><%:Interfaces%></a></h2>
+Interfaces where bmx6 is running
+<br />
+<br />
+<table class="int">
+<tr>
+ <td><strong>Name</strong></td>
+ <td><strong>State</strong></td>
+ <td><strong>Type</strong></td>
+ <td><strong>Rate (Min/Max)</strong></td>
+ <td><strong>Local IP</strong></td>
+ <td><strong>Global IP</strong></td>
+ <td><strong>Multicast IP</strong></td>
+ <td><strong>Primary</strong></td>
+</tr>
+<% for i,v in ipairs(data) do %>
+ <tr>
+ <td><%=v.devName%></td>
+ <td><%=v.state%></td>
+ <td><%=v.type%></td>
+ <td><%=v.rateMin%>/<%=v.rateMax%></td>
+ <td><%=v.llocalIp%></td>
+ <td><%=v.globalIp%></td>
+ <td><%=v.multicastIp%></td>
+ <td><%=v.primary%></td>
+ </tr>
+<%end%>
+</table>
+
+<br />
+<%+footer%>
--- /dev/null
+<%+header%>
+<meta http-equiv="refresh" content="10" />
+<h2><a id="content" name="content"><%:Links%></a></h2>
+<br />
+<div id="links" style="position:relative;padding-left:2px">
+
+<% for j,d in pairs(links) do %>
+
+ <table>
+ <tr>
+ <td><img src="/luci-static/resources/bmx6/wifi.png"/></td>
+ <td><strong><%=j%></strong></td>
+ </tr>
+ </table>
+
+ <div style="display:table">
+
+<% for i,l in ipairs(d) do %>
+ <div id="link" style="background-color:#dadbe9;left:50px;width:300px;margin:10px;float:left;position:relative">
+ <table>
+ <tr><th colspan="2">
+ <span style="color:grey;font-weight:700;text-align:left;">
+ <%=l.globalId%>
+ <br />
+ </span>
+ </th></tr>
+ <tr>
+ <td><img src="/luci-static/resources/bmx6/link.png"/></td>
+ <td>
+ <ul>
+ <li>Local IP: <a href="[<%=l.llocalIp%>]"><%=l.llocalIp%></a></li>
+ <li>Device: <%=l.viaDev%></li>
+ <li>Rate (rx/tx):
+ <% if l.rxRate+l.txRate < 120 then %>
+ <span style="color:red;">
+ <% else %>
+ <span style="color:green;">
+ <% end %>
+ <%=l.rxRate%>/<%=l.txRate%>
+ </span>
+ </li>
+ <li>Routes: <%=l.routes%></li>
+ </ul>
+ </td>
+ </tr>
+ </table>
+ </div>
+<% end %>
+</div>
+<% end %>
+</div>
+
+<br />
+<br />
+<%+footer%>
--- /dev/null
+<%+header%>
+<style type="text/css">
+
+ table {
+ width:90%;
+ border-top:1px solid #e5eaf8;
+ border-right:1px solid #e5eaf8;
+ margin:1em auto;
+ border-collapse:collapse;
+ }
+
+ td {
+ color:#678197;
+ border-bottom:1px solid #e6eff8;
+ border-left:1px solid #e6eff8;
+ padding:.3em 1em;
+ text-align:center;
+ }
+ th {
+ background:#f4f9fe;
+ text-align:center;
+ font:bold 1.2em/2em "Century Gothic","Trebuchet MS",Arial,Helvetica,sans-serif;
+ color:#66a3d3;
+ }
+
+
+#neighbour {
+ position:relative;
+ margin:5px;
+}
+
+#orig_id {
+ background-color: black;
+ color: white;
+ text-ident:10px;
+}
+</style>
+
+<h2><a id="content" name="content"><%:Neighbours%></a></h2>
+<table>
+ <tr>
+ <th scope="col">Name</th>
+ <th scope="col">IPv4</th>
+ <th scope="col">IPv6</th>
+ <th scope="col">Via Dev</th>
+ <th scope="col">Via IP</th>
+ <th scope="col">Routes</th>
+ <th scope="col">Metric</th>
+ <th scope="col">Last Desc</th>
+ <th scope="col">Last Ref</th>
+ </tr>
+
+<% for i,o in ipairs(originators) do %>
+ <tr>
+ <td><%=o.name%></td>
+ <td><a href="http://<%=o.ipv4%>"><%=o.ipv4%></a></td>
+ <td><a href="http://[<%=o.orig.primaryIp%>]"><%=o.orig.primaryIp%></a></td>
+ <td><%=o.orig.viaDev%></td>
+ <td><%=o.orig.viaIp%></td>
+ <td><%=o.orig.routes%></td>
+ <td><%=o.orig.metric%></td>
+ <td><%=o.orig.lastDesc%></td>
+ <td><%=o.orig.lastRef%></td>
+ </tr>
+<%end%>
+</table>
+
+<table>
+ <tr>
+ <th scope="col">Node</th>
+ <th scope="col">Announced networks</th>
+ </tr>
+
+<% for i,o in ipairs(originators) do %>
+ <tr>
+ <td><%=o.name%></td>
+ <td style="text-align:left;">
+ <% if o.desc.DESC_ADV ~= nil then %>
+ <% for j,h in ipairs(o.desc.DESC_ADV.extensions[2].HNA6_EXTENSION) do %>
+ <%=h.address%>
+ <% end %>
+ <% end %>
+ </td>
+ </tr>
+<% end %>
+</table>
+
+<br />
+<%+footer%>
--- /dev/null
+<%+header%>
+<script type="text/javascript">//<![CDATA[
+
+ var displayExtraInfo = function ( id ) {
+
+ document.getElementById('extra-info').innerHTML = document.getElementById(id).innerHTML;
+ }
+ XHR.poll(5, '/cgi-bin/bmx6-info', { '$neighbours': '' },
+ function(x, st)
+ {
+ var originators = st.neighbours[0].originators;
+ var descriptions = st.neighbours[1].descriptions;
+
+ var tb = document.getElementById('descriptions_table');
+
+ if ( originators.length != descriptions.length )
+ {
+ var tr = tb.insertRow(-1);
+ tr.className = 'cbi-section-table-row';
+ var td = tr.insertCell(-1);
+ td.colSpan = 7;
+ td.innerHTML = '<em><br /><%:Some problem with JSON: lenght of originators and descriptions different. %></em>';
+ td.innerHTML += '<em><%: Please perform a manually cache flush from a terminal: bmx6 -c --flushAll %></em>'
+ return 1;
+ }
+
+ if ( originators && descriptions && tb)
+ {
+ /* clear all rows */
+ while( tb.rows.length > 1 )
+ tb.deleteRow(1);
+
+ for( var i = 0; i < descriptions.length; i++ )
+ {
+ var tr = tb.insertRow(-1);
+ var nodename = descriptions[i].DESC_ADV.globalId.replace(/\.[^\.]+$/,"");
+ tr.className = 'cbi-section-table-row cbi-rowstyle-' + ((i % 2) + 1);
+ tr.insertCell(-1).innerHTML = '<a onclick="displayExtraInfo(\'ip-'+i+'\')"><img src=\"<%=resource%>/cbi/help.gif\" /></a>';
+ tr.insertCell(-1).innerHTML = nodename;
+
+ var extensions = descriptions[i].DESC_ADV.extensions;
+
+ //Looking for the extensions
+ var hna6 = [];
+ var tun4in6 = [];
+ var tun6 = [];
+ for( var e = 0; e < extensions.length; e++)
+ {
+ if( extensions[e].HNA6_EXTENSION )
+ {
+ hna6 = extensions[e].HNA6_EXTENSION;
+ }
+ if ( extensions[e].TUN4IN6_NET_EXTENSION )
+ {
+ tun4in6 = extensions[e].TUN4IN6_NET_EXTENSION;
+ }
+ }
+
+ var gateways = '<ul>';
+ for ( var t = 0; t < tun4in6.length; t++)
+ {
+ if ( tun4in6[t].networklen == "32" )
+ gateways += '<li><a href="http://' + tun4in6[t].network + '">' + tun4in6[t].network + '</a></li>';
+ else
+ gateways += "<li>"+tun4in6[t].network+'/'+tun4in6[t].networklen + ' | ' + tun4in6[t].bandwidth+'</li>';
+ }
+ gateways += '</ul>';
+
+ //Adding HNAs with prefix=128 as main address
+ var ipstxt = '';
+ var address;
+ var first = 1;
+ var ipstxt_hidden = '<ul>';
+ var hna6list = '<ul>';
+
+ for( var e = 0; e < hna6.length; e++ )
+ {
+ address = hna6[e].address;
+ prefix = hna6[e].prefixlen;
+ if ( prefix == '128' )
+ {
+ if (first)
+ {
+ ipstxt += address;
+ ipstxt_hidden += '<li><a href="http://['+address+']" >'+address+"</a></li>";
+ first = 0;
+ }
+ else {
+ ipstxt_hidden += '<li><a href="http://['+address+']" >'+address+"</a></li>";
+ }
+ }
+ else {
+ hna6list += '<li>'+address+'/'+prefix+'</li>';
+ }
+ }
+ hna6list += '</ul>';
+ ipstxt_hidden += '</ul>';
+
+ tr.insertCell(-1).innerHTML = ipstxt;
+
+ tr.insertCell(-1).innerHTML = originators[i].viaDev;
+ tr.insertCell(-1).innerHTML = originators[i].metric;
+ tr.insertCell(-1).innerHTML = originators[i].lastDesc;
+ tr.insertCell(-1).innerHTML = originators[i].lastRef;
+ tr.insertCell(-1).innerHTML = originators[i].blocked;
+ //tr.onclick = displayExtraInfo("ip-"+i);
+
+ extrainfo = '<div id="ip-'+ i +'" class="hideme">' + "<div class='inforow'><br /><br /><h4>" + nodename + '</h4></div>\n' + "<div class='inforow'><h5>Available IPs</h5>\n<p>" + ipstxt_hidden + "</p></div>\n" + "<div class='inforow'><h5>Gateways announced</h5>\n<p>" + gateways + "</p></div>\n" + "<div class='inforow'><h5>Networks announced</h5>\n<p>" + hna6list + "</p></div>\n";
+
+ extrainfo += "\n</div>";
+
+ tr.insertCell(-1).innerHTML = extrainfo;
+
+ }
+
+ if( tb.rows.length == 1 )
+ {
+ var tr = tb.insertRow(-1);
+ tr.className = 'cbi-section-table-row';
+
+ var td = tr.insertCell(-1);
+ td.colSpan = 7;
+ td.innerHTML = '<em><br /><%:There are no nodes available.%></em>';
+ }
+ }
+ }
+ );
+//]]></script>
+
+<style>
+
+ div.hideme{
+ display: none;
+ }
+
+ div.info{
+ background: #FFF;
+ border: solid 1px;
+ height: 80px;
+ display: block;
+ overflow: auto;
+ text-align: center;
+ }
+
+ div.inforow{
+ text-align:center;
+ display:inline-block;
+ width:20%;
+ margin:5px;
+ vertical-align:top;
+ }
+
+#extra-info ul { list-style: none outside none; margin-left: 0em; }
+
+</style>
+<div class="cbi-map">
+
+<h2>Originators</h2>
+<div class="cbi-map-descr"></div>
+<div id="extra-info" class="info">
+ <br />
+ Click to the icon <img src="<%=resource%>/cbi/help.gif" /> to see individual node information
+</div>
+<fieldset class="cbi-section">
+ <legend><%:Mesh nodes%></legend>
+ <table class="cbi-section-table" id="descriptions_table">
+ <tr class="cbi-section-table-titles">
+ <th class="cbi-section-table-cell"></th>
+ <th class="cbi-section-table-cell"><%:Hostname%></th>
+ <th class="cbi-section-table-cell"><%:Primary IP%></th>
+ <th class="cbi-section-table-cell"><%:Via Device%></th>
+ <th class="cbi-section-table-cell"><%:Metric%></th>
+ <th class="cbi-section-table-cell"><%:Last Desc%></th>
+ <th class="cbi-section-table-cell"><%:Last Ref%></th>
+ <th class="cbi-section-table-cell"><%:Blocked%></th>
+ </tr>
+ <tr class="cbi-section-table-row">
+ <td colspan="8"><em><br /><%:Collecting data...%></em></td>
+ </tr>
+ </table>
+</fieldset>
+
+</div>
+<a href="<%=link_non_js%>">Go to non JavaScript view</a>
+
+
+<%+footer%>
+
--- /dev/null
+<%+header%>
+<link rel="stylesheet" type="text/css" href="/luci-static/resources/bmx6/style.css" />
+
+<h2>Status of bmx6</h2>
+
+<table>
+<tr>
+ <th>Version</th>
+ <th>Compatibility</th>
+ <th>CodeVersion</th>
+ <th>Global Id</th>
+ <th>Primary Ip</th>
+ <th>Local Id</th>
+ <th>Uptime</th>
+ <th>CPU</th>
+ <th>Nodes</th>
+</tr>
+ <tr>
+ <td><%=status.version%></td>
+ <td><%=status.compatibility%></td>
+ <td><%=status.codeVersion%></td>
+ <td><%=status.globalId%>/<%=status.rateMax%></td>
+ <td><%=status.primaryIp%></td>
+ <td><%=status.myLocalId%></td>
+ <td><%=status.uptime%></td>
+ <td><%=status.cpu%></td>
+ <td><%=status.nodes%></td>
+ </tr>
+</table>
+
+<br />
+<br />
+
+<h2>Status of interfaces</h2>
+<table>
+<tr>
+ <th>Name</th>
+ <th>State</th>
+ <th>Type</th>
+ <th>Rate (Min/Max)</th>
+ <th>Local IP</th>
+ <th>Global IP</th>
+ <th>Multicast IP</th>
+ <th>Primary</th>
+</tr>
+<% for i,v in ipairs(interfaces) do %>
+ <tr>
+ <td><%=v.devName%></td>
+ <td><%=v.state%></td>
+ <td><%=v.type%></td>
+ <td><%=v.rateMin%>/<%=v.rateMax%></td>
+ <td><%=v.llocalIp%></td>
+ <td><%=v.globalIp%></td>
+ <td><%=v.multicastIp%></td>
+ <td><%=v.primary%></td>
+ </tr>
+<%end%>
+</table>
+
+<br />
+
+<%+footer%>
--- /dev/null
+<%+header%>
+<h2><a id="content" name="content"><%:Wireless%></a></h2>
+<br />
+<h3>Wireless</h3>
+<%=data%>
+<br />
+<%+footer%>
--- /dev/null
+#!/bin/sh
+# Copyright (C) 2011 Pau Escrich
+# Contributors Jo-Philipp Wich <xm@subsignal.org>
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License along
+# with this program; if not, write to the Free Software Foundation, Inc.,
+# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+#
+# The full GNU General Public License is included in this distribution in
+# the file called "COPYING".
+#
+# This script gives information about bmx6
+# Can be executed from a linux shell: ./bmx6-info -s links
+# Or from web interfae (with cgi enabled): http://host/cgi-bin/bmx6-info?links
+# If you ask for a directory you wil get the directory contents in JSON forman
+
+BMX6_DIR="$(uci get bmx6.general.runtimeDir 2>/dev/null)" || BMX6_DIR="/var/run/bmx6/json"
+
+#Checking if shell mode or cgi-bin mode
+if [ "$1" == "-s" ]; then
+ QUERY="$2"
+else
+ QUERY="${QUERY_STRING%%=*}"
+ echo "Content-type: application/json"
+ echo ""
+
+fi
+
+check_path() {
+ [ -d "$1" ] && path=$(cd $1; pwd)
+ [ -f "$1" ] && path=$(cd $1/..; pwd)
+ [ $(echo "$path" | grep -c "^$BMX6_DIR") -ne 1 ] && exit 1
+}
+
+print_query() {
+ # If the query is a directory
+ [ -d "$BMX6_DIR/$1" ] &&
+ {
+ # If /all has not been specified
+ [ -z "$QALL" ] &&
+ {
+ total=$(ls $BMX6_DIR/$1 | wc -w)
+ i=1
+ echo -n "{ \"$1\": [ "
+ for f in $(ls $BMX6_DIR/$1); do
+ echo -n "{ \"name\": \"$f\" }"
+ [ $i -lt $total ] && echo -n ','
+ i=$(( $i + 1 ))
+ done
+ echo -n " ] }"
+
+ # If /all has been specified, printing all the files together
+ } || {
+ comma=""
+ echo -n "[ "
+ for entry in "$BMX6_DIR/$1/"*; do
+ [ -f "$entry" ] &&
+ {
+ ${comma:+echo "$comma"}
+ tr -d '\n' < "$entry"
+ comma=","
+ }
+ done
+ echo -n " ]"
+ }
+ }
+
+ # If the query is a file, just printing the file
+ [ -f "$BMX6_DIR/$QUERY" ] && cat "$BMX6_DIR/$QUERY";
+}
+
+if [ "${QUERY##*/}" == "all" ]; then
+ QUERY="${QUERY%/all}"
+ QALL=1
+fi
+
+
+if [ "$QUERY" == '$neighbours' ]; then
+ QALL=1
+ echo '{ "neighbours": [ '
+ echo '{ "originators": '
+ print_query originators
+ echo '}, '
+ echo '{ "descriptions": '
+ print_query descriptions
+ echo "} ] }"
+ exit 0
+else
+ check_path "$BMX6_DIR/$QUERY"
+ print_query $QUERY
+ exit 0
+fi
+
+
+ls -1F "$BMX6_DIR"
+exit 0
+
--- /dev/null
+/**\r
+ * Curry - Function currying\r
+ * Copyright (c) 2008 Ariel Flesler - aflesler(at)gmail(dot)com | http://flesler.blogspot.com\r
+ * Licensed under BSD (http://www.opensource.org/licenses/bsd-license.php)\r
+ * Date: 10/4/2008\r
+ *\r
+ * @author Ariel Flesler\r
+ * @version 1.0.1\r
+ */\r
+\r
+function curry( fn ){\r
+ return function(){\r
+ var args = curry.args(arguments),\r
+ master = arguments.callee,\r
+ self = this;\r
+\r
+ return args.length >= fn.length ? fn.apply(self,args) : function(){\r
+ return master.apply( self, args.concat(curry.args(arguments)) );\r
+ };\r
+ };\r
+};\r
+\r
+curry.args = function( args ){\r
+ return Array.prototype.slice.call(args);\r
+};\r
+\r
+Function.prototype.curry = function(){\r
+ return curry(this);\r
+};
\ No newline at end of file
--- /dev/null
+/*
+ * Various algorithms and data structures, licensed under the MIT-license.
+ * (c) 2010 by Johann Philipp Strathausen <strathausen@gmail.com>
+ * http://strathausen.eu
+ *
+ */
+
+
+
+/*
+ Bellman-Ford
+
+ Path-finding algorithm, finds the shortest paths from one node to all nodes.
+
+
+ Complexity
+
+ O( |E| · |V| ), where E = edges and V = vertices (nodes)
+
+
+ Constraints
+
+ Can run on graphs with negative edge weights as long as they do not have
+ any negative weight cycles.
+
+ */
+function bellman_ford(g, source) {
+
+ /* STEP 1: initialisation */
+ for(var n in g.nodes)
+ g.nodes[n].distance = Infinity;
+ /* predecessors are implicitly null */
+ source.distance = 0;
+
+ step("Initially, all distances are infinite and all predecessors are null.");
+
+ /* STEP 2: relax each edge (this is at the heart of Bellman-Ford) */
+ /* repeat this for the number of nodes minus one */
+ for(var i = 1; i < g.nodes.length; i++)
+ /* for each edge */
+ for(var e in g.edges) {
+ var edge = g.edges[e];
+ if(edge.source.distance + edge.weight < edge.target.distance) {
+ step("Relax edge between " + edge.source.id + " and " + edge.target.id + ".");
+ edge.target.distance = edge.source.distance + edge.weight;
+ edge.target.predecessor = edge.source;
+ }
+ //Added by Jake Stothard (Needs to be tested)
+ if(!edge.style.directed) {
+ if(edge.target.distance + edge.weight < edge.source.distance) {
+ g.snapShot("Relax edge between "+edge.target.id+" and "+edge.source.id+".");
+ edge.source.distance = edge.target.distance + edge.weight;
+ edge.source.predecessor = edge.target;
+ }
+ }
+ }
+ step("Ready.");
+
+ /* STEP 3: TODO Check for negative cycles */
+ /* For now we assume here that the graph does not contain any negative
+ weights cycles. (this is left as an excercise to the reader[tm]) */
+}
+
+
+
+/*
+ Path-finding algorithm Dijkstra
+
+ - worst-case running time is O((|E| + |V|) · log |V| ) thus better than
+ Bellman-Ford for sparse graphs (with less edges), but cannot handle
+ negative edge weights
+ */
+function dijkstra(g, source) {
+
+ /* initially, all distances are infinite and all predecessors are null */
+ for(var n in g.nodes)
+ g.nodes[n].distance = Infinity;
+ /* predecessors are implicitly null */
+
+ g.snapShot("Initially, all distances are infinite and all predecessors are null.");
+
+ source.distance = 0;
+ /* set of unoptimized nodes, sorted by their distance (but a Fibonacci heap
+ would be better) */
+ var q = new BinaryMinHeap(g.nodes, "distance");
+
+ /* pointer to the node in focus */
+ var node;
+
+ /* get the node with the smallest distance
+ as long as we have unoptimized nodes. q.min() can have O(log n). */
+ while(q.min() != undefined) {
+ /* remove the latest */
+ node = q.extractMin();
+ node.optimized = true;
+
+ /* no nodes accessible from this one, should not happen */
+ if(node.distance == Infinity)
+ throw "Orphaned node!";
+
+ /* for each neighbour of node */
+ for(e in node.edges) {
+ var other = (node == node.edges[e].target) ? node.edges[e].source : node.edges[e].target;
+
+ if(other.optimized)
+ continue;
+
+ /* look for an alternative route */
+ var alt = node.distance + node.edges[e].weight;
+
+ /* update distance and route if a better one has been found */
+ if (alt < other.distance) {
+
+ /* update distance of neighbour */
+ other.distance = alt;
+
+ /* update priority queue */
+ q.heapify();
+
+ /* update path */
+ other.predecessor = node;
+ g.snapShot("Enhancing node.")
+ }
+ }
+ }
+}
+
+
+/* All-Pairs-Shortest-Paths */
+/* Runs at worst in O(|V|³) and at best in Omega(|V|³) :-)
+ complexity Sigma(|V|²) */
+/* This implementation is not yet ready for general use, but works with the
+ Dracula graph library. */
+function floyd_warshall(g, source) {
+
+ /* Step 1: initialising empty path matrix (second dimension is implicit) */
+ var path = [];
+ var next = [];
+ var n = g.nodes.length;
+
+ /* construct path matrix, initialize with Infinity */
+ for(j in g.nodes) {
+ path[j] = [];
+ next[j] = [];
+ for(i in g.nodes)
+ path[j][i] = j == i ? 0 : Infinity;
+ }
+
+ /* initialize path with edge weights */
+ for(e in g.edges)
+ path[g.edges[e].source.id][g.edges[e].target.id] = g.edges[e].weight;
+
+ /* Note: Usually, the initialisation is done by getting the edge weights
+ from a node matrix representation of the graph, not by iterating through
+ a list of edges as done here. */
+
+ /* Step 2: find best distances (the heart of Floyd-Warshall) */
+ for(k in g.nodes){
+ for(i in g.nodes) {
+ for(j in g.nodes)
+ if(path[i][j] > path[i][k] + path[k][j]) {
+ path[i][j] = path[i][k] + path[k][j];
+ /* Step 2.b: remember the path */
+ next[i][j] = k;
+ }
+ }
+ }
+
+ /* Step 3: Path reconstruction, get shortest path */
+ function getPath(i, j) {
+ if(path[i][j] == Infinity)
+ throw "There is no path.";
+ var intermediate = next[i][j];
+ if(intermediate == undefined)
+ return null;
+ else
+ return getPath(i, intermediate)
+ .concat([intermediate])
+ .concat(getPath(intermediate, j));
+ }
+
+ /* TODO use the knowledge, e.g. mark path in graph */
+}
+
+/*
+ Ford-Fulkerson
+
+ Max-Flow-Min-Cut Algorithm finding the maximum flow through a directed
+ graph from source to sink.
+
+
+ Complexity
+
+ O(E * max(f)), max(f) being the maximum flow
+
+
+ Description
+
+ As long as there is an open path through the residual graph, send the
+ minimum of the residual capacities on the path.
+
+
+ Constraints
+
+ The algorithm works only if all weights are integers. Otherwise it is
+ possible that the Ford–Fulkerson algorithm will not converge to the maximum
+ value.
+
+
+ Input
+
+ g - Graph object
+ s - Source ID
+ t - Target (sink) ID
+
+
+ Output
+
+ Maximum flow from Source s to Target t
+
+ */
+/*
+ Edmonds-Karp
+
+ Max-Flow-Min-Cut Algorithm finding the maximum flow through a directed
+ graph from source to sink. An implementation of the Ford-Fulkerson
+ algorithm.
+
+
+ Complexity
+
+ O(|V|*|E|²)
+
+
+ Input
+
+ g - Graph object (with node and edge lists, capacity is a property of edge)
+ s - source ID
+ t - sink ID
+
+ */
+function edmonds_karp(g, s, t) {
+
+}
+
+/*
+ A simple binary min-heap serving as a priority queue
+ - takes an array as the input, with elements having a key property
+ - elements will look like this:
+ {
+ key: "... key property ...",
+ value: "... element content ..."
+ }
+ - provides insert(), min(), extractMin() and heapify()
+ - example usage (e.g. via the Firebug or Chromium console):
+ var x = {foo: 20, hui: "bla"};
+ var a = new BinaryMinHeap([x,{foo:3},{foo:10},{foo:20},{foo:30},{foo:6},{foo:1},{foo:3}],"foo");
+ console.log(a.extractMin());
+ console.log(a.extractMin());
+ x.foo = 0; // update key
+ a.heapify(); // call this always after having a key updated
+ console.log(a.extractMin());
+ console.log(a.extractMin());
+ - can also be used on a simple array, like [9,7,8,5]
+ */
+function BinaryMinHeap(array, key) {
+
+ /* Binary tree stored in an array, no need for a complicated data structure */
+ var tree = [];
+
+ var key = key || 'key';
+
+ /* Calculate the index of the parent or a child */
+ var parent = function(index) { return Math.floor((index - 1)/2); };
+ var right = function(index) { return 2 * index + 2; };
+ var left = function(index) { return 2 * index + 1; };
+
+ /* Helper function to swap elements with their parent
+ as long as the parent is bigger */
+ function bubble_up(i) {
+ var p = parent(i);
+ while((p >= 0) && (tree[i][key] < tree[p][key])) {
+ /* swap with parent */
+ tree[i] = tree.splice(p, 1, tree[i])[0];
+ /* go up one level */
+ i = p;
+ p = parent(i);
+ }
+ }
+
+ /* Helper function to swap elements with the smaller of their children
+ as long as there is one */
+ function bubble_down(i) {
+ var l = left(i);
+ var r = right(i);
+
+ /* as long as there are smaller children */
+ while(tree[l] && (tree[i][key] > tree[l][key]) || tree[r] && (tree[i][key] > tree[r][key])) {
+
+ /* find smaller child */
+ var child = tree[l] ? tree[r] ? tree[l][key] > tree[r][key] ? r : l : l : l;
+
+ /* swap with smaller child with current element */
+ tree[i] = tree.splice(child, 1, tree[i])[0];
+
+ /* go up one level */
+ i = child;
+ l = left(i);
+ r = right(i);
+ }
+ }
+
+ /* Insert a new element with respect to the heap property
+ 1. Insert the element at the end
+ 2. Bubble it up until it is smaller than its parent */
+ this.insert = function(element) {
+
+ /* make sure there's a key property */
+ (element[key] == undefined) && (element = {key:element});
+
+ /* insert element at the end */
+ tree.push(element);
+
+ /* bubble up the element */
+ bubble_up(tree.length - 1);
+ }
+
+ /* Only show us the minimum */
+ this.min = function() {
+ return tree.length == 1 ? undefined : tree[0];
+ }
+
+ /* Return and remove the minimum
+ 1. Take the root as the minimum that we are looking for
+ 2. Move the last element to the root (thereby deleting the root)
+ 3. Compare the new root with both of its children, swap it with the
+ smaller child and then check again from there (bubble down)
+ */
+ this.extractMin = function() {
+ var result = this.min();
+
+ /* move the last element to the root or empty the tree completely */
+ /* bubble down the new root if necessary */
+ (tree.length == 1) && (tree = []) || (tree[0] = tree.pop()) && bubble_down(0);
+
+ return result;
+ }
+
+ /* currently unused, TODO implement */
+ this.changeKey = function(index, key) {
+ throw "function not implemented";
+ }
+
+ this.heapify = function() {
+ for(var start = Math.floor((tree.length - 2) / 2); start >= 0; start--) {
+ bubble_down(start);
+ }
+ }
+
+ /* insert the input elements one by one only when we don't have a key property (TODO can be done more elegant) */
+ for(i in (array || []))
+ this.insert(array[i]);
+}
+
+
+
+/*
+ Quick Sort:
+ 1. Select some random value from the array, the median.
+ 2. Divide the array in three smaller arrays according to the elements
+ being less, equal or greater than the median.
+ 3. Recursively sort the array containg the elements less than the
+ median and the one containing elements greater than the median.
+ 4. Concatenate the three arrays (less, equal and greater).
+ 5. One or no element is always sorted.
+ TODO: This could be implemented more efficiently by using only one array object and several pointers.
+*/
+function quickSort(arr) {
+ /* recursion anchor: one element is always sorted */
+ if(arr.length <= 1) return arr;
+ /* randomly selecting some value */
+ var median = arr[Math.floor(Math.random() * arr.length)];
+ var arr1 = [], arr2 = [], arr3 = [];
+ for(var i in arr) {
+ arr[i] < median && arr1.push(arr[i]);
+ arr[i] == median && arr2.push(arr[i]);
+ arr[i] > median && arr3.push(arr[i]);
+ }
+ /* recursive sorting and assembling final result */
+ return quickSort(arr1).concat(arr2).concat(quickSort(arr3));
+}
+
+/*
+ Selection Sort:
+ 1. Select the minimum and remove it from the array
+ 2. Sort the rest recursively
+ 3. Return the minimum plus the sorted rest
+ 4. An array with only one element is already sorted
+*/
+function selectionSort(arr) {
+ /* recursion anchor: one element is always sorted */
+ if(arr.length == 1) return arr;
+ var minimum = Infinity;
+ var index;
+ for(var i in arr) {
+ if(arr[i] < minimum) {
+ minimum = arr[i];
+ index = i; /* remember the minimum index for later removal */
+ }
+ }
+ /* remove the minimum */
+ arr.splice(index, 1);
+ /* assemble result and sort recursively (could be easily done iteratively as well)*/
+ return [minimum].concat(selectionSort(arr));
+}
+
+/*
+ Merge Sort:
+ 1. Cut the array in half
+ 2. Sort each of them recursively
+ 3. Merge the two sorted arrays
+ 4. An array with only one element is considered sorted
+
+*/
+function mergeSort(arr) {
+ /* merges two sorted arrays into one sorted array */
+ function merge(a, b) {
+ /* result set */
+ var c = [];
+ /* as long as there are elements in the arrays to be merged */
+ while(a.length > 0 || b.length > 0){
+ /* are there elements to be merged, if yes, compare them and merge */
+ var n = a.length > 0 && b.length > 0 ? a[0] < b[0] ? a.shift() : b.shift() : b.length > 0 ? b.shift() : a.length > 0 ? a.shift() : null;
+ /* always push the smaller one onto the result set */
+ n != null && c.push(n);
+ }
+ return c;
+ }
+ /* this mergeSort implementation cuts the array in half, wich should be fine with randomized arrays, but introduces the risk of a worst-case scenario */
+ median = Math.floor(arr.length / 2);
+ var part1 = arr.slice(0, median); /* for some reason it doesn't work if inserted directly in the return statement (tried so with firefox) */
+ var part2 = arr.slice(median - arr.length);
+ return arr.length <= 1 ? arr : merge(
+ mergeSort(part1), /* first half */
+ mergeSort(part2) /* second half */
+ );
+}
+
+/* Balanced Red-Black-Tree */
+function RedBlackTree(arr) {
+
+}
+
+function BTree(arr) {
+
+}
+
+function NaryTree(n, arr) {
+
+}
+
+/**
+ * Knuth-Morris-Pratt string matching algorithm - finds a pattern in a text.
+ * FIXME: Doesn't work correctly yet.
+ */
+function kmp(p, t) {
+
+ /**
+ * PREFIX, OVERLAP or FALIURE function for KMP. Computes how many iterations
+ * the algorithm can skip after a mismatch.
+ *
+ * @input p - pattern (string)
+ * @result array of skippable iterations
+ */
+ function prefix(p) {
+ /* pi contains the computed skip marks */
+ var pi = [0], k = 0;
+ for(q = 1; q < p.length; q++) {
+ while(k > 0 && (p.charAt(k) != p.charAt(q)))
+ k = pi[k-1];
+
+ (p.charAt(k) == p.charAt(q)) && k++;
+
+ pi[q] = k;
+ }
+ return pi;
+ }
+
+ /* The actual KMP algorithm starts here. */
+
+ var pi = prefix(p), q = 0, result = [];
+
+ for(var i = 0; i < t.length; i++) {
+ /* jump forward as long as the character doesn't match */
+ while((q > 0) && (p.charAt(q) != t.charAt(i)))
+ q = pi[q];
+
+ (p.charAt(q) == t.charAt(i)) && q++;
+
+ (q == p.length) && result.push(i - p.length) && (q = pi[q]);
+ }
+
+ return result;
+}
+
+/* step for algorithm visualisation */
+function step(comment, funct) {
+ //wait for input
+ //display comment (before or after waiting)
+// next.wait();
+ /* execute callback function */
+ funct();
+}
+
+/**
+ * Curry - Function currying
+ * Copyright (c) 2008 Ariel Flesler - aflesler(at)gmail(dot)com | http://flesler.blogspot.com
+ * Licensed under BSD (http://www.opensource.org/licenses/bsd-license.php)
+ * Date: 10/4/2008
+ *
+ * @author Ariel Flesler
+ * @version 1.0.1
+ */
+function curry( fn ){
+ return function(){
+ var args = curry.args(arguments),
+ master = arguments.callee,
+ self = this;
+
+ return args.length >= fn.length ? fn.apply(self,args) : function(){
+ return master.apply( self, args.concat(curry.args(arguments)) );
+ };
+ };
+};
+
+curry.args = function( args ){
+ return Array.prototype.slice.call(args);
+};
+
+Function.prototype.curry = function(){
+ return curry(this);
+};
+
+/**
+ * Topological Sort
+ *
+ * Sort a directed graph based on incoming edges
+ *
+ * Coded by Jake Stothard
+ */
+function topological_sort(g) {
+ //Mark nodes as "deleted" instead of actually deleting them
+ //That way we don't have to copy g
+
+ for(i in g.nodes)
+ g.nodes[i].deleted = false;
+
+ var ret = topological_sort_helper(g);
+
+ //Cleanup: Remove the deleted property
+ for(i in g.nodes)
+ delete g.nodes[i].deleted
+
+ return ret;
+}
+function topological_sort_helper(g) {
+ //Find node with no incoming edges
+ var node;
+ for(i in g.nodes) {
+ if(g.nodes[i].deleted)
+ continue; //Bad style, meh
+
+ var incoming = false;
+ for(j in g.nodes[i].edges) {
+ if(g.nodes[i].edges[j].target == g.nodes[i]
+ && g.nodes[i].edges[j].source.deleted == false) {
+ incoming = true;
+ break;
+ }
+ }
+ if(!incoming) {
+ node = g.nodes[i];
+ break;
+ }
+ }
+
+ // Either unsortable or done. Either way, GTFO
+ if(node == undefined)
+ return [];
+
+ //"Delete" node from g
+ node.deleted = true;
+
+ var tail = topological_sort_helper(g);
+
+ tail.unshift(node);
+
+ return tail;
+}
--- /dev/null
+/**
+ * Originally grabbed from the official RaphaelJS Documentation
+ * http://raphaeljs.com/graffle.html
+ * Adopted (arrows) and commented by Philipp Strathausen http://blog.ameisenbar.de
+ * Licenced under the MIT licence.
+ */
+
+/**
+ * Usage:
+ * connect two shapes
+ * parameters:
+ * source shape [or connection for redrawing],
+ * target shape,
+ * style with { fg : linecolor, bg : background color, directed: boolean }
+ * returns:
+ * connection { draw = function() }
+ */
+Raphael.fn.connection = function (obj1, obj2, style) {
+ var selfRef = this;
+ /* create and return new connection */
+ var edge = {/*
+ from : obj1,
+ to : obj2,
+ style : style,*/
+ draw : function() {
+ /* get bounding boxes of target and source */
+ var bb1 = obj1.getBBox();
+ var bb2 = obj2.getBBox();
+ var off1 = 0;
+ var off2 = 0;
+ /* coordinates for potential connection coordinates from/to the objects */
+ var p = [
+ {x: bb1.x + bb1.width / 2, y: bb1.y - off1}, /* NORTH 1 */
+ {x: bb1.x + bb1.width / 2, y: bb1.y + bb1.height + off1}, /* SOUTH 1 */
+ {x: bb1.x - off1, y: bb1.y + bb1.height / 2}, /* WEST 1 */
+ {x: bb1.x + bb1.width + off1, y: bb1.y + bb1.height / 2}, /* EAST 1 */
+ {x: bb2.x + bb2.width / 2, y: bb2.y - off2}, /* NORTH 2 */
+ {x: bb2.x + bb2.width / 2, y: bb2.y + bb2.height + off2}, /* SOUTH 2 */
+ {x: bb2.x - off2, y: bb2.y + bb2.height / 2}, /* WEST 2 */
+ {x: bb2.x + bb2.width + off2, y: bb2.y + bb2.height / 2} /* EAST 2 */
+ ];
+
+ /* distances between objects and according coordinates connection */
+ var d = {}, dis = [];
+
+ /*
+ * find out the best connection coordinates by trying all possible ways
+ */
+ /* loop the first object's connection coordinates */
+ for (var i = 0; i < 4; i++) {
+ /* loop the seond object's connection coordinates */
+ for (var j = 4; j < 8; j++) {
+ var dx = Math.abs(p[i].x - p[j].x),
+ dy = Math.abs(p[i].y - p[j].y);
+ if ((i == j - 4) || (((i != 3 && j != 6) || p[i].x < p[j].x) && ((i != 2 && j != 7) || p[i].x > p[j].x) && ((i != 0 && j != 5) || p[i].y > p[j].y) && ((i != 1 && j != 4) || p[i].y < p[j].y))) {
+ dis.push(dx + dy);
+ d[dis[dis.length - 1].toFixed(3)] = [i, j];
+ }
+ }
+ }
+ var res = dis.length == 0 ? [0, 4] : d[Math.min.apply(Math, dis).toFixed(3)];
+ /* bezier path */
+ var x1 = p[res[0]].x,
+ y1 = p[res[0]].y,
+ x4 = p[res[1]].x,
+ y4 = p[res[1]].y,
+ dx = Math.max(Math.abs(x1 - x4) / 2, 10),
+ dy = Math.max(Math.abs(y1 - y4) / 2, 10),
+ x2 = [x1, x1, x1 - dx, x1 + dx][res[0]].toFixed(3),
+ y2 = [y1 - dy, y1 + dy, y1, y1][res[0]].toFixed(3),
+ x3 = [0, 0, 0, 0, x4, x4, x4 - dx, x4 + dx][res[1]].toFixed(3),
+ y3 = [0, 0, 0, 0, y1 + dy, y1 - dy, y4, y4][res[1]].toFixed(3);
+ /* assemble path and arrow */
+ var path = ["M", x1.toFixed(3), y1.toFixed(3), "C", x2, y2, x3, y3, x4.toFixed(3), y4.toFixed(3)].join(",");
+ /* arrow */
+ if(style && style.directed) {
+ /* magnitude, length of the last path vector */
+ var mag = Math.sqrt((y4 - y3) * (y4 - y3) + (x4 - x3) * (x4 - x3));
+ /* vector normalisation to specified length */
+ var norm = function(x,l){return (-x*(l||5)/mag);};
+ /* calculate array coordinates (two lines orthogonal to the path vector) */
+ var arr = [
+ {x:(norm(x4-x3)+norm(y4-y3)+x4).toFixed(3), y:(norm(y4-y3)+norm(x4-x3)+y4).toFixed(3)},
+ {x:(norm(x4-x3)-norm(y4-y3)+x4).toFixed(3), y:(norm(y4-y3)-norm(x4-x3)+y4).toFixed(3)}
+ ];
+ path = path + ",M"+arr[0].x+","+arr[0].y+",L"+x4+","+y4+",L"+arr[1].x+","+arr[1].y;
+ }
+ /* function to be used for moving existent path(s), e.g. animate() or attr() */
+ var move = "attr";
+ /* applying path(s) */
+ edge.fg && edge.fg[move]({path:path})
+ || (edge.fg = selfRef.path(path).attr({stroke: style && style.stroke || "#000", fill: "none"}).toBack());
+ edge.bg && edge.bg[move]({path:path})
+ || style && style.fill && (edge.bg = style.fill.split && selfRef.path(path).attr({stroke: style.fill.split("|")[0], fill: "none", "stroke-width": style.fill.split("|")[1] || 3}).toBack());
+ /* setting label */
+ style && style.label
+ && (edge.label && edge.label.attr({x:(x1+x4)/2, y:(y1+y4)/2})
+ || (edge.label = selfRef.text((x1+x4)/2, (y1+y4)/2, style.label).attr({fill: "#000", "font-size": style["font-size"] || "12px"})));
+ style && style.label && style["label-style"] && edge.label && edge.label.attr(style["label-style"]);
+ style && style.callback && style.callback(edge);
+ }
+ }
+ edge.draw();
+ return edge;
+};
+//Raphael.prototype.set.prototype.dodo=function(){console.log("works");};
--- /dev/null
+/*
+ * Dracula Graph Layout and Drawing Framework 0.0.3alpha
+ * (c) 2010 Philipp Strathausen <strathausen@gmail.com>, http://strathausen.eu
+ * Contributions by Jake Stothard <stothardj@gmail.com>.
+ *
+ * based on the Graph JavaScript framework, version 0.0.1
+ * (c) 2006 Aslak Hellesoy <aslak.hellesoy@gmail.com>
+ * (c) 2006 Dave Hoover <dave.hoover@gmail.com>
+ *
+ * Ported from Graph::Layouter::Spring in
+ * http://search.cpan.org/~pasky/Graph-Layderer-0.02/
+ * The algorithm is based on a spring-style layouter of a Java-based social
+ * network tracker PieSpy written by Paul Mutton <paul@jibble.org>.
+ *
+ * This code is freely distributable under the MIT license. Commercial use is
+ * hereby granted without any cost or restriction.
+ *
+ * Links:
+ *
+ * Graph Dracula JavaScript Framework:
+ * http://graphdracula.net
+ *
+ /*--------------------------------------------------------------------------*/
+
+/*
+ * Edge Factory
+ */
+var AbstractEdge = function() {
+}
+AbstractEdge.prototype = {
+ hide: function() {
+ this.connection.fg.hide();
+ this.connection.bg && this.bg.connection.hide();
+ }
+};
+var EdgeFactory = function() {
+ this.template = new AbstractEdge();
+ this.template.style = new Object();
+ this.template.style.directed = false;
+ this.template.weight = 1;
+};
+EdgeFactory.prototype = {
+ build: function(source, target) {
+ var e = jQuery.extend(true, {}, this.template);
+ e.source = source;
+ e.target = target;
+ return e;
+ }
+};
+
+/*
+ * Graph
+ */
+var Graph = function() {
+ this.nodes = {};
+ this.edges = [];
+ this.snapshots = []; // previous graph states TODO to be implemented
+ this.edgeFactory = new EdgeFactory();
+};
+Graph.prototype = {
+ /*
+ * add a node
+ * @id the node's ID (string or number)
+ * @content (optional, dictionary) can contain any information that is
+ * being interpreted by the layout algorithm or the graph
+ * representation
+ */
+ addNode: function(id, content) {
+ /* testing if node is already existing in the graph */
+ if(this.nodes[id] == undefined) {
+ this.nodes[id] = new Graph.Node(id, content);
+ }
+ return this.nodes[id];
+ },
+
+ addEdge: function(source, target, style) {
+ var s = this.addNode(source);
+ var t = this.addNode(target);
+ var edge = this.edgeFactory.build(s, t);
+ jQuery.extend(edge.style,style);
+ s.edges.push(edge);
+ this.edges.push(edge);
+ // NOTE: Even directed edges are added to both nodes.
+ t.edges.push(edge);
+ },
+
+ /* TODO to be implemented
+ * Preserve a copy of the graph state (nodes, positions, ...)
+ * @comment a comment describing the state
+ */
+ snapShot: function(comment) {
+ /* FIXME
+ var graph = new Graph();
+ graph.nodes = jQuery.extend(true, {}, this.nodes);
+ graph.edges = jQuery.extend(true, {}, this.edges);
+ this.snapshots.push({comment: comment, graph: graph});
+ */
+ },
+ removeNode: function(id) {
+ delete this.nodes[id];
+ for(var i = 0; i < this.edges.length; i++) {
+ if (this.edges[i].source.id == id || this.edges[i].target.id == id) {
+ this.edges.splice(i, 1);
+ i--;
+ }
+ }
+ }
+};
+
+/*
+ * Node
+ */
+Graph.Node = function(id, node){
+ node = node || {};
+ node.id = id;
+ node.edges = [];
+ node.hide = function() {
+ this.hidden = true;
+ this.shape && this.shape.hide(); /* FIXME this is representation specific code and should be elsewhere */
+ for(i in this.edges)
+ (this.edges[i].source.id == id || this.edges[i].target == id) && this.edges[i].hide && this.edges[i].hide();
+ };
+ node.show = function() {
+ this.hidden = false;
+ this.shape && this.shape.show();
+ for(i in this.edges)
+ (this.edges[i].source.id == id || this.edges[i].target == id) && this.edges[i].show && this.edges[i].show();
+ };
+ return node;
+};
+Graph.Node.prototype = {
+};
+
+/*
+ * Renderer base class
+ */
+Graph.Renderer = {};
+
+/*
+ * Renderer implementation using RaphaelJS
+ */
+Graph.Renderer.Raphael = function(element, graph, width, height) {
+ this.width = width || 400;
+ this.height = height || 400;
+ var selfRef = this;
+ this.r = Raphael(element, this.width, this.height);
+ this.radius = 40; /* max dimension of a node */
+ this.graph = graph;
+ this.mouse_in = false;
+
+ /* TODO default node rendering function */
+ if(!this.graph.render) {
+ this.graph.render = function() {
+ return;
+ }
+ }
+
+ /*
+ * Dragging
+ */
+ this.isDrag = false;
+ this.dragger = function (e) {
+ this.dx = e.clientX;
+ this.dy = e.clientY;
+ selfRef.isDrag = this;
+ this.set && this.set.animate({"fill-opacity": .1}, 200) && this.set.toFront();
+ e.preventDefault && e.preventDefault();
+ };
+
+ var d = document.getElementById(element);
+ d.onmousemove = function (e) {
+ e = e || window.event;
+ if (selfRef.isDrag) {
+ var bBox = selfRef.isDrag.set.getBBox();
+ // TODO round the coordinates here (eg. for proper image representation)
+ var newX = e.clientX - selfRef.isDrag.dx + (bBox.x + bBox.width / 2);
+ var newY = e.clientY - selfRef.isDrag.dy + (bBox.y + bBox.height / 2);
+ /* prevent shapes from being dragged out of the canvas */
+ var clientX = e.clientX - (newX < 20 ? newX - 20 : newX > selfRef.width - 20 ? newX - selfRef.width + 20 : 0);
+ var clientY = e.clientY - (newY < 20 ? newY - 20 : newY > selfRef.height - 20 ? newY - selfRef.height + 20 : 0);
+ selfRef.isDrag.set.translate(clientX - Math.round(selfRef.isDrag.dx), clientY - Math.round(selfRef.isDrag.dy));
+ // console.log(clientX - Math.round(selfRef.isDrag.dx), clientY - Math.round(selfRef.isDrag.dy));
+ for (var i in selfRef.graph.edges) {
+ selfRef.graph.edges[i].connection && selfRef.graph.edges[i].connection.draw();
+ }
+ //selfRef.r.safari();
+ selfRef.isDrag.dx = clientX;
+ selfRef.isDrag.dy = clientY;
+ }
+ };
+ d.onmouseup = function () {
+ selfRef.isDrag && selfRef.isDrag.set.animate({"fill-opacity": .6}, 500);
+ selfRef.isDrag = false;
+ };
+ this.draw();
+};
+Graph.Renderer.Raphael.prototype = {
+ translate: function(point) {
+ return [
+ (point[0] - this.graph.layoutMinX) * this.factorX + this.radius,
+ (point[1] - this.graph.layoutMinY) * this.factorY + this.radius
+ ];
+ },
+
+ rotate: function(point, length, angle) {
+ var dx = length * Math.cos(angle);
+ var dy = length * Math.sin(angle);
+ return [point[0]+dx, point[1]+dy];
+ },
+
+ draw: function() {
+ this.factorX = (this.width - 2 * this.radius) / (this.graph.layoutMaxX - this.graph.layoutMinX);
+ this.factorY = (this.height - 2 * this.radius) / (this.graph.layoutMaxY - this.graph.layoutMinY);
+ for (i in this.graph.nodes) {
+ this.drawNode(this.graph.nodes[i]);
+ }
+ for (var i = 0; i < this.graph.edges.length; i++) {
+ this.drawEdge(this.graph.edges[i]);
+ }
+ },
+
+ drawNode: function(node) {
+ var point = this.translate([node.layoutPosX, node.layoutPosY]);
+ node.point = point;
+
+ /* if node has already been drawn, move the nodes */
+ if(node.shape) {
+ var oBBox = node.shape.getBBox();
+ var opoint = { x: oBBox.x + oBBox.width / 2, y: oBBox.y + oBBox.height / 2};
+ node.shape.translate(Math.round(point[0] - opoint.x), Math.round(point[1] - opoint.y));
+ this.r.safari();
+ return node;
+ }/* else, draw new nodes */
+
+ var shape;
+
+ /* if a node renderer function is provided by the user, then use it
+ or the default render function instead */
+ if(!node.render) {
+ node.render = function(r, node) {
+ /* the default node drawing */
+ var color = Raphael.getColor();
+ var ellipse = r.ellipse(0, 0, 30, 20).attr({fill: color, stroke: color, "stroke-width": 2});
+ /* set DOM node ID */
+ ellipse.node.id = node.label || node.id;
+ shape = r.set().
+ push(ellipse).
+ push(r.text(0, 30, node.label || node.id));
+ return shape;
+ }
+ }
+ /* or check for an ajax representation of the nodes */
+ if(node.shapes) {
+ // TODO ajax representation evaluation
+ }
+
+ shape = node.render(this.r, node).hide();
+
+ shape.attr({"fill-opacity": .6});
+ /* re-reference to the node an element belongs to, needed for dragging all elements of a node */
+ shape.items.forEach(function(item){ item.set = shape; item.node.style.cursor = "move"; });
+ shape.mousedown(this.dragger);
+
+ var box = shape.getBBox();
+ shape.translate(Math.round(point[0]-(box.x+box.width/2)),Math.round(point[1]-(box.y+box.height/2)))
+ //console.log(box,point);
+ node.hidden || shape.show();
+ node.shape = shape;
+ },
+ drawEdge: function(edge) {
+ /* if this edge already exists the other way around and is undirected */
+ if(edge.backedge)
+ return;
+ if(edge.source.hidden || edge.target.hidden) {
+ edge.connection && edge.connection.fg.hide() | edge.connection.bg && edge.connection.bg.hide();
+ return;
+ }
+ /* if edge already has been drawn, only refresh the edge */
+ if(!edge.connection) {
+ edge.style && edge.style.callback && edge.style.callback(edge); // TODO move this somewhere else
+ edge.connection = this.r.connection(edge.source.shape, edge.target.shape, edge.style);
+ return;
+ }
+ //FIXME showing doesn't work well
+ edge.connection.fg.show();
+ edge.connection.bg && edge.connection.bg.show();
+ edge.connection.draw();
+ }
+};
+Graph.Layout = {};
+Graph.Layout.Spring = function(graph) {
+ this.graph = graph;
+ this.iterations = 500;
+ this.maxRepulsiveForceDistance = 6;
+ this.k = 2;
+ this.c = 0.01;
+ this.maxVertexMovement = 0.5;
+ this.layout();
+};
+Graph.Layout.Spring.prototype = {
+ layout: function() {
+ this.layoutPrepare();
+ for (var i = 0; i < this.iterations; i++) {
+ this.layoutIteration();
+ }
+ this.layoutCalcBounds();
+ },
+
+ layoutPrepare: function() {
+ for (i in this.graph.nodes) {
+ var node = this.graph.nodes[i];
+ node.layoutPosX = 0;
+ node.layoutPosY = 0;
+ node.layoutForceX = 0;
+ node.layoutForceY = 0;
+ }
+
+ },
+
+ layoutCalcBounds: function() {
+ var minx = Infinity, maxx = -Infinity, miny = Infinity, maxy = -Infinity;
+
+ for (i in this.graph.nodes) {
+ var x = this.graph.nodes[i].layoutPosX;
+ var y = this.graph.nodes[i].layoutPosY;
+
+ if(x > maxx) maxx = x;
+ if(x < minx) minx = x;
+ if(y > maxy) maxy = y;
+ if(y < miny) miny = y;
+ }
+
+ this.graph.layoutMinX = minx;
+ this.graph.layoutMaxX = maxx;
+ this.graph.layoutMinY = miny;
+ this.graph.layoutMaxY = maxy;
+ },
+
+ layoutIteration: function() {
+ // Forces on nodes due to node-node repulsions
+
+ var prev = new Array();
+ for(var c in this.graph.nodes) {
+ var node1 = this.graph.nodes[c];
+ for (var d in prev) {
+ var node2 = this.graph.nodes[prev[d]];
+ this.layoutRepulsive(node1, node2);
+
+ }
+ prev.push(c);
+ }
+
+ // Forces on nodes due to edge attractions
+ for (var i = 0; i < this.graph.edges.length; i++) {
+ var edge = this.graph.edges[i];
+ this.layoutAttractive(edge);
+ }
+
+ // Move by the given force
+ for (i in this.graph.nodes) {
+ var node = this.graph.nodes[i];
+ var xmove = this.c * node.layoutForceX;
+ var ymove = this.c * node.layoutForceY;
+
+ var max = this.maxVertexMovement;
+ if(xmove > max) xmove = max;
+ if(xmove < -max) xmove = -max;
+ if(ymove > max) ymove = max;
+ if(ymove < -max) ymove = -max;
+
+ node.layoutPosX += xmove;
+ node.layoutPosY += ymove;
+ node.layoutForceX = 0;
+ node.layoutForceY = 0;
+ }
+ },
+
+ layoutRepulsive: function(node1, node2) {
+ if (typeof node1 == 'undefined' || typeof node2 == 'undefined')
+ return;
+ var dx = node2.layoutPosX - node1.layoutPosX;
+ var dy = node2.layoutPosY - node1.layoutPosY;
+ var d2 = dx * dx + dy * dy;
+ if(d2 < 0.01) {
+ dx = 0.1 * Math.random() + 0.1;
+ dy = 0.1 * Math.random() + 0.1;
+ var d2 = dx * dx + dy * dy;
+ }
+ var d = Math.sqrt(d2);
+ if(d < this.maxRepulsiveForceDistance) {
+ var repulsiveForce = this.k * this.k / d;
+ node2.layoutForceX += repulsiveForce * dx / d;
+ node2.layoutForceY += repulsiveForce * dy / d;
+ node1.layoutForceX -= repulsiveForce * dx / d;
+ node1.layoutForceY -= repulsiveForce * dy / d;
+ }
+ },
+
+ layoutAttractive: function(edge) {
+ var node1 = edge.source;
+ var node2 = edge.target;
+
+ var dx = node2.layoutPosX - node1.layoutPosX;
+ var dy = node2.layoutPosY - node1.layoutPosY;
+ var d2 = dx * dx + dy * dy;
+ if(d2 < 0.01) {
+ dx = 0.1 * Math.random() + 0.1;
+ dy = 0.1 * Math.random() + 0.1;
+ var d2 = dx * dx + dy * dy;
+ }
+ var d = Math.sqrt(d2);
+ if(d > this.maxRepulsiveForceDistance) {
+ d = this.maxRepulsiveForceDistance;
+ d2 = d * d;
+ }
+ var attractiveForce = (d2 - this.k * this.k) / this.k;
+ if(edge.attraction == undefined) edge.attraction = 1;
+ attractiveForce *= Math.log(edge.attraction) * 0.5 + 1;
+
+ node2.layoutForceX -= attractiveForce * dx / d;
+ node2.layoutForceY -= attractiveForce * dy / d;
+ node1.layoutForceX += attractiveForce * dx / d;
+ node1.layoutForceY += attractiveForce * dy / d;
+ }
+};
+
+Graph.Layout.Ordered = function(graph, order) {
+ this.graph = graph;
+ this.order = order;
+ this.layout();
+};
+Graph.Layout.Ordered.prototype = {
+ layout: function() {
+ this.layoutPrepare();
+ this.layoutCalcBounds();
+ },
+
+ layoutPrepare: function(order) {
+ for (i in this.graph.nodes) {
+ var node = this.graph.nodes[i];
+ node.layoutPosX = 0;
+ node.layoutPosY = 0;
+ }
+ var counter = 0;
+ for (i in this.order) {
+ var node = this.order[i];
+ node.layoutPosX = counter;
+ node.layoutPosY = Math.random();
+ counter++;
+ }
+ },
+
+ layoutCalcBounds: function() {
+ var minx = Infinity, maxx = -Infinity, miny = Infinity, maxy = -Infinity;
+
+ for (i in this.graph.nodes) {
+ var x = this.graph.nodes[i].layoutPosX;
+ var y = this.graph.nodes[i].layoutPosY;
+
+ if(x > maxx) maxx = x;
+ if(x < minx) minx = x;
+ if(y > maxy) maxy = y;
+ if(y < miny) miny = y;
+ }
+
+ this.graph.layoutMinX = minx;
+ this.graph.layoutMaxX = maxx;
+
+ this.graph.layoutMinY = miny;
+ this.graph.layoutMaxY = maxy;
+ }
+};
+
+/*
+ * usefull JavaScript extensions,
+ */
+
+function log(a) {console.log&&console.log(a);}
+
+/*
+ * Raphael Tooltip Plugin
+ * - attaches an element as a tooltip to another element
+ *
+ * Usage example, adding a rectangle as a tooltip to a circle:
+ *
+ * paper.circle(100,100,10).tooltip(paper.rect(0,0,20,30));
+ *
+ * If you want to use more shapes, you'll have to put them into a set.
+ *
+ */
+Raphael.el.tooltip = function (tp) {
+ this.tp = tp;
+ this.tp.o = {x: 0, y: 0};
+ this.tp.hide();
+ this.hover(
+ function(event){
+ this.mousemove(function(event){
+ this.tp.translate(event.clientX -
+ this.tp.o.x,event.clientY - this.tp.o.y);
+ this.tp.o = {x: event.clientX, y: event.clientY};
+ });
+ this.tp.show().toFront();
+ },
+ function(event){
+ this.tp.hide();
+ this.unmousemove();
+ });
+ return this;
+};
+
+/* For IE */
+if (!Array.prototype.forEach)
+{
+ Array.prototype.forEach = function(fun /*, thisp*/)
+ {
+ var len = this.length;
+ if (typeof fun != "function")
+ throw new TypeError();
+
+ var thisp = arguments[1];
+ for (var i = 0; i < len; i++)
+ {
+ if (i in this)
+ fun.call(thisp, this[i], i, this);
+ }
+ };
+}
--- /dev/null
+/*!
+ * jQuery JavaScript Library v1.4.2
+ * http://jquery.com/
+ *
+ * Copyright 2010, John Resig
+ * Dual licensed under the MIT or GPL Version 2 licenses.
+ * http://jquery.org/license
+ *
+ * Includes Sizzle.js
+ * http://sizzlejs.com/
+ * Copyright 2010, The Dojo Foundation
+ * Released under the MIT, BSD, and GPL Licenses.
+ *
+ * Date: Sat Feb 13 22:33:48 2010 -0500
+ */
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--- /dev/null
+/*
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+ *
+ * Copyright (c) 2008 - 2009 Dmitry Baranovskiy (http://raphaeljs.com)
+ * Licensed under the MIT (http://www.opensource.org/licenses/mit-license.php) license.
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--- /dev/null
+// seedrandom.js
+// Author: David Bau 3/11/2010
+//
+// Defines a method Math.seedrandom() that, when called, substitutes
+// an explicitly seeded RC4-based algorithm for Math.random(). Also
+// supports automatic seeding from local or network sources of entropy.
+//
+// Usage:
+//
+// <script src=http://davidbau.com/encode/seedrandom-min.js></script>
+//
+// Math.seedrandom('yipee'); Sets Math.random to a function that is
+// initialized using the given explicit seed.
+//
+// Math.seedrandom(); Sets Math.random to a function that is
+// seeded using the current time, dom state,
+// and other accumulated local entropy.
+// The generated seed string is returned.
+//
+// Math.seedrandom('yowza', true);
+// Seeds using the given explicit seed mixed
+// together with accumulated entropy.
+//
+// <script src="http://bit.ly/srandom-512"></script>
+// Seeds using physical random bits downloaded
+// from random.org.
+//
+// Examples:
+//
+// Math.seedrandom("hello"); // Use "hello" as the seed.
+// document.write(Math.random()); // Always 0.5463663768140734
+// document.write(Math.random()); // Always 0.43973793770592234
+// var rng1 = Math.random; // Remember the current prng.
+//
+// var autoseed = Math.seedrandom(); // New prng with an automatic seed.
+// document.write(Math.random()); // Pretty much unpredictable.
+//
+// Math.random = rng1; // Continue "hello" prng sequence.
+// document.write(Math.random()); // Always 0.554769432473455
+//
+// Math.seedrandom(autoseed); // Restart at the previous seed.
+// document.write(Math.random()); // Repeat the 'unpredictable' value.
+//
+// Notes:
+//
+// Each time seedrandom('arg') is called, entropy from the passed seed
+// is accumulated in a pool to help generate future seeds for the
+// zero-argument form of Math.seedrandom, so entropy can be injected over
+// time by calling seedrandom with explicit data repeatedly.
+//
+// On speed - This javascript implementation of Math.random() is about
+// 3-10x slower than the built-in Math.random() because it is not native
+// code, but this is typically fast enough anyway. Seeding is more expensive,
+// especially if you use auto-seeding. Some details (timings on Chrome 4):
+//
+// Our Math.random() - avg less than 0.002 milliseconds per call
+// seedrandom('explicit') - avg less than 0.5 milliseconds per call
+// seedrandom('explicit', true) - avg less than 2 milliseconds per call
+// seedrandom() - avg about 38 milliseconds per call
+//
+// LICENSE (BSD):
+//
+// Copyright 2010 David Bau, all rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in the
+// documentation and/or other materials provided with the distribution.
+//
+// 3. Neither the name of this module nor the names of its contributors may
+// be used to endorse or promote products derived from this software
+// without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+/**
+ * All code is in an anonymous closure to keep the global namespace clean.
+ *
+ * @param {number=} overflow
+ * @param {number=} startdenom
+ */
+(function (pool, math, width, chunks, significance, overflow, startdenom) {
+
+
+//
+// seedrandom()
+// This is the seedrandom function described above.
+//
+math['seedrandom'] = function seedrandom(seed, use_entropy) {
+ var key = [];
+ var arc4;
+
+ // Flatten the seed string or build one from local entropy if needed.
+ seed = mixkey(flatten(
+ use_entropy ? [seed, pool] :
+ arguments.length ? seed :
+ [new Date().getTime(), pool, window], 3), key);
+
+ // Use the seed to initialize an ARC4 generator.
+ arc4 = new ARC4(key);
+
+ // Mix the randomness into accumulated entropy.
+ mixkey(arc4.S, pool);
+
+ // Override Math.random
+
+ // This function returns a random double in [0, 1) that contains
+ // randomness in every bit of the mantissa of the IEEE 754 value.
+
+ math['random'] = function random() { // Closure to return a random double:
+ var n = arc4.g(chunks); // Start with a numerator n < 2 ^ 48
+ var d = startdenom; // and denominator d = 2 ^ 48.
+ var x = 0; // and no 'extra last byte'.
+ while (n < significance) { // Fill up all significant digits by
+ n = (n + x) * width; // shifting numerator and
+ d *= width; // denominator and generating a
+ x = arc4.g(1); // new least-significant-byte.
+ }
+ while (n >= overflow) { // To avoid rounding up, before adding
+ n /= 2; // last byte, shift everything
+ d /= 2; // right using integer math until
+ x >>>= 1; // we have exactly the desired bits.
+ }
+ return (n + x) / d; // Form the number within [0, 1).
+ };
+
+ // Return the seed that was used
+ return seed;
+};
+
+//
+// ARC4
+//
+// An ARC4 implementation. The constructor takes a key in the form of
+// an array of at most (width) integers that should be 0 <= x < (width).
+//
+// The g(count) method returns a pseudorandom integer that concatenates
+// the next (count) outputs from ARC4. Its return value is a number x
+// that is in the range 0 <= x < (width ^ count).
+//
+/** @constructor */
+function ARC4(key) {
+ var t, u, me = this, keylen = key.length;
+ var i = 0, j = me.i = me.j = me.m = 0;
+ me.S = [];
+ me.c = [];
+
+ // The empty key [] is treated as [0].
+ if (!keylen) { key = [keylen++]; }
+
+ // Set up S using the standard key scheduling algorithm.
+ while (i < width) { me.S[i] = i++; }
+ for (i = 0; i < width; i++) {
+ t = me.S[i];
+ j = lowbits(j + t + key[i % keylen]);
+ u = me.S[j];
+ me.S[i] = u;
+ me.S[j] = t;
+ }
+
+ // The "g" method returns the next (count) outputs as one number.
+ me.g = function getnext(count) {
+ var s = me.S;
+ var i = lowbits(me.i + 1); var t = s[i];
+ var j = lowbits(me.j + t); var u = s[j];
+ s[i] = u;
+ s[j] = t;
+ var r = s[lowbits(t + u)];
+ while (--count) {
+ i = lowbits(i + 1); t = s[i];
+ j = lowbits(j + t); u = s[j];
+ s[i] = u;
+ s[j] = t;
+ r = r * width + s[lowbits(t + u)];
+ }
+ me.i = i;
+ me.j = j;
+ return r;
+ };
+ // For robust unpredictability discard an initial batch of values.
+ // See http://www.rsa.com/rsalabs/node.asp?id=2009
+ me.g(width);
+}
+
+//
+// flatten()
+// Converts an object tree to nested arrays of strings.
+//
+/** @param {Object=} result
+ * @param {string=} prop */
+function flatten(obj, depth, result, prop) {
+ result = [];
+ if (depth && typeof(obj) == 'object') {
+ for (prop in obj) {
+ if (prop.indexOf('S') < 5) { // Avoid FF3 bug (local/sessionStorage)
+ try { result.push(flatten(obj[prop], depth - 1)); } catch (e) {}
+ }
+ }
+ }
+ return result.length ? result : '' + obj;
+}
+
+//
+// mixkey()
+// Mixes a string seed into a key that is an array of integers, and
+// returns a shortened string seed that is equivalent to the result key.
+//
+/** @param {number=} smear
+ * @param {number=} j */
+function mixkey(seed, key, smear, j) {
+ seed += ''; // Ensure the seed is a string
+ smear = 0;
+ for (j = 0; j < seed.length; j++) {
+ key[lowbits(j)] =
+ lowbits((smear ^= key[lowbits(j)] * 19) + seed.charCodeAt(j));
+ }
+ seed = '';
+ for (j in key) { seed += String.fromCharCode(key[j]); }
+ return seed;
+}
+
+//
+// lowbits()
+// A quick "n mod width" for width a power of 2.
+//
+function lowbits(n) { return n & (width - 1); }
+
+//
+// The following constants are related to IEEE 754 limits.
+//
+startdenom = math.pow(width, chunks);
+significance = math.pow(2, significance);
+overflow = significance * 2;
+
+//
+// When seedrandom.js is loaded, we immediately mix a few bits
+// from the built-in RNG into the entropy pool. Because we do
+// not want to intefere with determinstic PRNG state later,
+// seedrandom will not call math.random on its own again after
+// initialization.
+//
+mixkey(math.random(), pool);
+
+// End anonymous scope, and pass initial values.
+})(
+ [], // pool: entropy pool starts empty
+ Math, // math: package containing random, pow, and seedrandom
+ 256, // width: each RC4 output is 0 <= x < 256
+ 6, // chunks: at least six RC4 outputs for each double
+ 52 // significance: there are 52 significant digits in a double
+);
--- /dev/null
+ table {
+ width:90%;
+ border-top:1px solid #e5eaf8;
+ border-right:1px solid #e5eaf8;
+ margin:1em auto;
+ border-collapse:collapse;
+ }
+
+ td {
+ color:#678197;
+ border-bottom:1px solid #e6eff8;
+ border-left:1px solid #e6eff8;
+ padding:.3em 1em;
+ text-align:center;
+ }
+ th {
+ background:#f4f9fe;
+ text-align:center;
+ font:bold 1.2em/2em Century Gothic,Trebuchet MS,Arial,Helvetica,sans-serif;
+ color:#66a3d3;
+ }
+