Tegra's timer uses n+1 scheme for the counter, i.e. timer will fire after
one tick if 0 is loaded. The minimum and maximum numbers of oneshot ticks
are defined by clockevents_config_and_register(min, max) invocation and
the min value is set to 1 tick. Hence "cycles" value can't ever be 0,
unless it's a bug in clocksource core.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Acked-by: Jon Hunter <jonathanh@nvidia.com>
Acked-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Lezcano <daniel.lezcano@linaro.org>
{
void __iomem *reg_base = timer_of_base(to_timer_of(evt));
- writel_relaxed(TIMER_PTV_EN |
- ((cycles > 1) ? (cycles - 1) : 0), /* n+1 scheme */
- reg_base + TIMER_PTV);
+ /*
+ * Tegra's timer uses n+1 scheme for the counter, i.e. timer will
+ * fire after one tick if 0 is loaded.
+ *
+ * The minimum and maximum numbers of oneshot ticks are defined
+ * by clockevents_config_and_register(1, 0x1fffffff + 1) invocation
+ * below in the code. Hence the cycles (ticks) can't be outside of
+ * a range supportable by hardware.
+ */
+ writel_relaxed(TIMER_PTV_EN | (cycles - 1), reg_base + TIMER_PTV);
return 0;
}