gpu: ion: ion_system_heap: Change allocations to GFP_HIGHUSER
authorRebecca Schultz Zavin <rebecca@android.com>
Fri, 13 Dec 2013 22:23:47 +0000 (14:23 -0800)
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>
Sat, 14 Dec 2013 16:55:37 +0000 (08:55 -0800)
Previously the ion_system_heap was using GFP_KERNEL, forcing all allocations
to be in lowmem.  This quickly causes us to run out of lowmem.

Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
[jstultz: modified patch to apply to staging directory]
Signed-off-by: John Stultz <john.stultz@linaro.org>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
drivers/staging/android/ion/ion_system_heap.c

index 3383a881b72027ba7d134aaf9022240de4881947..35b3726e4a340efa7eac94d527c266cba5a6a2f5 100644 (file)
@@ -40,7 +40,7 @@ static int ion_system_heap_allocate(struct ion_heap *heap,
                goto err0;
        for_each_sg(table->sgl, sg, table->nents, i) {
                struct page *page;
-               page = alloc_page(GFP_KERNEL);
+               page = alloc_page(GFP_HIGHUSER | __GFP_ZERO);
                if (!page)
                        goto err1;
                sg_set_page(sg, page, PAGE_SIZE, 0);