return seq;
}
+/**
+ * radeon_fence_schedule_check - schedule lockup check
+ *
+ * @rdev: radeon_device pointer
+ * @ring: ring index we should work with
+ *
+ * Queues a delayed work item to check for lockups.
+ */
+static void radeon_fence_schedule_check(struct radeon_device *rdev, int ring)
+{
+ /*
+ * Do not reset the timer here with mod_delayed_work,
+ * this can livelock in an interaction with TTM delayed destroy.
+ */
+ queue_delayed_work(system_power_efficient_wq,
+ &rdev->fence_drv[ring].lockup_work,
+ RADEON_FENCE_JIFFIES_TIMEOUT);
+}
+
/**
* radeon_fence_emit - emit a fence on the requested ring
*
(*fence)->ring = ring;
radeon_fence_ring_emit(rdev, ring, *fence);
trace_radeon_fence_emit(rdev->ddev, ring, (*fence)->seq);
+ radeon_fence_schedule_check(rdev, ring);
return 0;
}
/**
- * radeon_fence_process - process a fence
+ * radeon_fence_activity - check for fence activity
*
* @rdev: radeon_device pointer
* @ring: ring index the fence is associated with
*
- * Checks the current fence value and wakes the fence queue
- * if the sequence number has increased (all asics).
+ * Checks the current fence value and calculates the last
+ * signalled fence value. Returns true if activity occured
+ * on the ring, and the fence_queue should be waken up.
*/
-void radeon_fence_process(struct radeon_device *rdev, int ring)
+static bool radeon_fence_activity(struct radeon_device *rdev, int ring)
{
uint64_t seq, last_seq, last_emitted;
unsigned count_loop = 0;
}
} while (atomic64_xchg(&rdev->fence_drv[ring].last_seq, seq) > seq);
- if (wake)
+ if (seq < last_emitted)
+ radeon_fence_schedule_check(rdev, ring);
+
+ return wake;
+}
+
+/**
+ * radeon_fence_check_lockup - check for hardware lockup
+ *
+ * @work: delayed work item
+ *
+ * Checks for fence activity and if there is none probe
+ * the hardware if a lockup occured.
+ */
+static void radeon_fence_check_lockup(struct work_struct *work)
+{
+ struct radeon_fence_driver *fence_drv;
+ struct radeon_device *rdev;
+ int ring;
+
+ fence_drv = container_of(work, struct radeon_fence_driver,
+ lockup_work.work);
+ rdev = fence_drv->rdev;
+ ring = fence_drv - &rdev->fence_drv[0];
+
+ if (!down_read_trylock(&rdev->exclusive_lock)) {
+ /* just reschedule the check if a reset is going on */
+ radeon_fence_schedule_check(rdev, ring);
+ return;
+ }
+
+ if (radeon_fence_activity(rdev, ring))
+ wake_up_all(&rdev->fence_queue);
+
+ else if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) {
+
+ /* good news we believe it's a lockup */
+ dev_warn(rdev->dev, "GPU lockup (current fence id "
+ "0x%016llx last fence id 0x%016llx on ring %d)\n",
+ (uint64_t)atomic64_read(&fence_drv->last_seq),
+ fence_drv->sync_seq[ring], ring);
+
+ /* remember that we need an reset */
+ rdev->needs_reset = true;
+ wake_up_all(&rdev->fence_queue);
+ }
+ up_read(&rdev->exclusive_lock);
+}
+
+/**
+ * radeon_fence_process - process a fence
+ *
+ * @rdev: radeon_device pointer
+ * @ring: ring index the fence is associated with
+ *
+ * Checks the current fence value and wakes the fence queue
+ * if the sequence number has increased (all asics).
+ */
+void radeon_fence_process(struct radeon_device *rdev, int ring)
+{
+ if (radeon_fence_activity(rdev, ring))
wake_up_all(&rdev->fence_queue);
}
static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 *target_seq,
bool intr)
{
- uint64_t last_seq[RADEON_NUM_RINGS];
- bool signaled;
- int i, r;
-
- while (!radeon_fence_any_seq_signaled(rdev, target_seq)) {
+ long r;
+ int i;
- /* Save current sequence values, used to check for GPU lockups */
- for (i = 0; i < RADEON_NUM_RINGS; ++i) {
- if (!target_seq[i])
- continue;
+ if (radeon_fence_any_seq_signaled(rdev, target_seq))
+ return 0;
- last_seq[i] = atomic64_read(&rdev->fence_drv[i].last_seq);
- trace_radeon_fence_wait_begin(rdev->ddev, i, target_seq[i]);
- radeon_irq_kms_sw_irq_get(rdev, i);
- }
+ /* enable IRQs and tracing */
+ for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+ if (!target_seq[i])
+ continue;
- if (intr) {
- r = wait_event_interruptible_timeout(rdev->fence_queue, (
- (signaled = radeon_fence_any_seq_signaled(rdev, target_seq))
- || rdev->needs_reset), RADEON_FENCE_JIFFIES_TIMEOUT);
- } else {
- r = wait_event_timeout(rdev->fence_queue, (
- (signaled = radeon_fence_any_seq_signaled(rdev, target_seq))
- || rdev->needs_reset), RADEON_FENCE_JIFFIES_TIMEOUT);
- }
+ trace_radeon_fence_wait_begin(rdev->ddev, i, target_seq[i]);
+ radeon_irq_kms_sw_irq_get(rdev, i);
+ }
- for (i = 0; i < RADEON_NUM_RINGS; ++i) {
- if (!target_seq[i])
- continue;
+ if (intr) {
+ r = wait_event_interruptible_timeout(rdev->fence_queue, (
+ radeon_fence_any_seq_signaled(rdev, target_seq)
+ || rdev->needs_reset), MAX_SCHEDULE_TIMEOUT);
+ } else {
+ r = wait_event_timeout(rdev->fence_queue, (
+ radeon_fence_any_seq_signaled(rdev, target_seq)
+ || rdev->needs_reset), MAX_SCHEDULE_TIMEOUT);
+ }
- radeon_irq_kms_sw_irq_put(rdev, i);
- trace_radeon_fence_wait_end(rdev->ddev, i, target_seq[i]);
- }
+ if (rdev->needs_reset)
+ r = -EDEADLK;
- if (unlikely(r < 0))
- return r;
+ for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+ if (!target_seq[i])
+ continue;
- if (unlikely(!signaled)) {
- if (rdev->needs_reset)
- return -EDEADLK;
-
- /* we were interrupted for some reason and fence
- * isn't signaled yet, resume waiting */
- if (r)
- continue;
-
- for (i = 0; i < RADEON_NUM_RINGS; ++i) {
- if (!target_seq[i])
- continue;
-
- if (last_seq[i] != atomic64_read(&rdev->fence_drv[i].last_seq))
- break;
- }
-
- if (i != RADEON_NUM_RINGS)
- continue;
-
- for (i = 0; i < RADEON_NUM_RINGS; ++i) {
- if (!target_seq[i])
- continue;
-
- if (radeon_ring_is_lockup(rdev, i, &rdev->ring[i]))
- break;
- }
-
- if (i < RADEON_NUM_RINGS) {
- /* good news we believe it's a lockup */
- dev_warn(rdev->dev, "GPU lockup (waiting for "
- "0x%016llx last fence id 0x%016llx on"
- " ring %d)\n",
- target_seq[i], last_seq[i], i);
-
- /* remember that we need an reset */
- rdev->needs_reset = true;
- wake_up_all(&rdev->fence_queue);
- return -EDEADLK;
- }
- }
+ radeon_irq_kms_sw_irq_put(rdev, i);
+ trace_radeon_fence_wait_end(rdev->ddev, i, target_seq[i]);
}
- return 0;
+
+ return r < 0 ? r : 0;
}
/**
rdev->fence_drv[ring].sync_seq[i] = 0;
atomic64_set(&rdev->fence_drv[ring].last_seq, 0);
rdev->fence_drv[ring].initialized = false;
+ INIT_DELAYED_WORK(&rdev->fence_drv[ring].lockup_work,
+ radeon_fence_check_lockup);
+ rdev->fence_drv[ring].rdev = rdev;
}
/**
/* no need to trigger GPU reset as we are unloading */
radeon_fence_driver_force_completion(rdev, ring);
}
+ cancel_delayed_work_sync(&rdev->fence_drv[ring].lockup_work);
wake_up_all(&rdev->fence_queue);
radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
rdev->fence_drv[ring].initialized = false;
*/
void radeon_fence_driver_force_completion(struct radeon_device *rdev, int ring)
{
- if (rdev->fence_drv[ring].initialized)
+ if (rdev->fence_drv[ring].initialized) {
radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], ring);
+ cancel_delayed_work_sync(&rdev->fence_drv[ring].lockup_work);
+ }
}