* Add all populated zones of a node to the zonelist.
*/
static int __init build_zonelists_node(pg_data_t *pgdat,
- struct zonelist *zonelist, int j, int k)
+ struct zonelist *zonelist, int nr_zones, int zone_type)
{
struct zone *zone;
- BUG_ON(k > ZONE_HIGHMEM);
+ BUG_ON(zone_type > ZONE_HIGHMEM);
do {
- zone = pgdat->node_zones + k;
+ zone = pgdat->node_zones + zone_type;
if (populated_zone(zone)) {
#ifndef CONFIG_HIGHMEM
- BUG_ON(k > ZONE_NORMAL);
+ BUG_ON(zone_type > ZONE_NORMAL);
#endif
- zonelist->zones[j++] = zone;
- check_highest_zone(k);
+ zonelist->zones[nr_zones++] = zone;
+ check_highest_zone(zone_type);
}
- k--;
+ zone_type--;
- } while (k >= 0);
- return j;
+ } while (zone_type >= 0);
+ return nr_zones;
}
static inline int highest_zone(int zone_bits)