static LIST_HEAD(mode_list);
static DEFINE_SPINLOCK(mode_list_lock);
-static struct team_mode *__find_mode(const char *kind)
+struct team_mode_item {
+ struct list_head list;
+ const struct team_mode *mode;
+};
+
+static struct team_mode_item *__find_mode(const char *kind)
{
- struct team_mode *mode;
+ struct team_mode_item *mitem;
- list_for_each_entry(mode, &mode_list, list) {
- if (strcmp(mode->kind, kind) == 0)
- return mode;
+ list_for_each_entry(mitem, &mode_list, list) {
+ if (strcmp(mitem->mode->kind, kind) == 0)
+ return mitem;
}
return NULL;
}
return true;
}
-int team_mode_register(struct team_mode *mode)
+int team_mode_register(const struct team_mode *mode)
{
int err = 0;
+ struct team_mode_item *mitem;
if (!is_good_mode_name(mode->kind) ||
mode->priv_size > TEAM_MODE_PRIV_SIZE)
return -EINVAL;
+
+ mitem = kmalloc(sizeof(*mitem), GFP_KERNEL);
+ if (!mitem)
+ return -ENOMEM;
+
spin_lock(&mode_list_lock);
if (__find_mode(mode->kind)) {
err = -EEXIST;
+ kfree(mitem);
goto unlock;
}
- list_add_tail(&mode->list, &mode_list);
+ mitem->mode = mode;
+ list_add_tail(&mitem->list, &mode_list);
unlock:
spin_unlock(&mode_list_lock);
return err;
}
EXPORT_SYMBOL(team_mode_register);
-int team_mode_unregister(struct team_mode *mode)
+void team_mode_unregister(const struct team_mode *mode)
{
+ struct team_mode_item *mitem;
+
spin_lock(&mode_list_lock);
- list_del_init(&mode->list);
+ mitem = __find_mode(mode->kind);
+ if (mitem) {
+ list_del_init(&mitem->list);
+ kfree(mitem);
+ }
spin_unlock(&mode_list_lock);
- return 0;
}
EXPORT_SYMBOL(team_mode_unregister);
-static struct team_mode *team_mode_get(const char *kind)
+static const struct team_mode *team_mode_get(const char *kind)
{
- struct team_mode *mode;
+ struct team_mode_item *mitem;
+ const struct team_mode *mode = NULL;
spin_lock(&mode_list_lock);
- mode = __find_mode(kind);
- if (!mode) {
+ mitem = __find_mode(kind);
+ if (!mitem) {
spin_unlock(&mode_list_lock);
request_module("team-mode-%s", kind);
spin_lock(&mode_list_lock);
- mode = __find_mode(kind);
+ mitem = __find_mode(kind);
}
- if (mode)
+ if (mitem) {
+ mode = mitem->mode;
if (!try_module_get(mode->owner))
mode = NULL;
+ }
spin_unlock(&mode_list_lock);
return mode;
static int team_change_mode(struct team *team, const char *kind)
{
- struct team_mode *new_mode;
+ const struct team_mode *new_mode;
struct net_device *dev = team->dev;
int err;