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drm/nouveau/disp/gv100: fix name of window channels in debug output
author
Ben Skeggs
<bskeggs@redhat.com>
Tue, 11 Dec 2018 04:50:02 +0000
(14:50 +1000)
committer
Ben Skeggs
<bskeggs@redhat.com>
Tue, 11 Dec 2018 05:37:47 +0000
(15:37 +1000)
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
drivers/gpu/drm/nouveau/nvkm/engine/disp/wndwgv100.c
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diff --git
a/drivers/gpu/drm/nouveau/nvkm/engine/disp/wndwgv100.c
b/drivers/gpu/drm/nouveau/nvkm/engine/disp/wndwgv100.c
index 98911805aabf6375852f9bd00df89433fce2387f..5d3b641dbb141decd8f187f038ad99d0737e8413 100644
(file)
--- a/
drivers/gpu/drm/nouveau/nvkm/engine/disp/wndwgv100.c
+++ b/
drivers/gpu/drm/nouveau/nvkm/engine/disp/wndwgv100.c
@@
-118,7
+118,7
@@
gv100_disp_wndw_mthd_base = {
const struct nv50_disp_chan_mthd
gv100_disp_wndw_mthd = {
- .name = "
Base
",
+ .name = "
Window
",
.addr = 0x001000,
.prev = 0x000800,
.data = {