The GPU specific pm_suspend code assumes that the hardware is active
when the function is called, which it usually is when called as part
of pm_runtime. But during unbind, the pm_suspend functions are called
blindly resulting in a bit of a when the hardware wasn't already
active (or booted, in the case of the GMU).
Instead of calling the pm_suspend function directly, use
pm_runtime_force_suspend() which should check the correct state of
runtime and call the functions on our behalf or skip them if they are
not needed.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@chromium.org>
if (!gmu->initialized)
return;
- a6xx_gmu_stop(a6xx_gpu);
-
- pm_runtime_disable(gmu->dev);
+ pm_runtime_force_suspend(gmu->dev);
if (!IS_ERR_OR_NULL(gmu->gxpd)) {
pm_runtime_disable(gmu->gxpd);
{
struct msm_gpu *gpu = dev_get_drvdata(dev);
- gpu->funcs->pm_suspend(gpu);
+ pm_runtime_force_suspend(dev);
gpu->funcs->destroy(gpu);
set_gpu_pdev(dev_get_drvdata(master), NULL);