#define OP_MEDIA_INTERFACE_DESCRIPTOR_LOAD OP_3D_MEDIA(0x2, 0x0, 0x2)
#define OP_MEDIA_GATEWAY_STATE OP_3D_MEDIA(0x2, 0x0, 0x3)
#define OP_MEDIA_STATE_FLUSH OP_3D_MEDIA(0x2, 0x0, 0x4)
+#define OP_MEDIA_POOL_STATE OP_3D_MEDIA(0x2, 0x0, 0x5)
#define OP_MEDIA_OBJECT OP_3D_MEDIA(0x2, 0x1, 0x0)
#define OP_MEDIA_OBJECT_PRT OP_3D_MEDIA(0x2, 0x1, 0x2)
{"MEDIA_STATE_FLUSH", OP_MEDIA_STATE_FLUSH, F_LEN_VAR, R_RCS, D_ALL,
0, 16, NULL},
+ {"MEDIA_POOL_STATE", OP_MEDIA_POOL_STATE, F_LEN_VAR, R_RCS, D_ALL,
+ 0, 16, NULL},
+
{"MEDIA_OBJECT", OP_MEDIA_OBJECT, F_LEN_VAR, R_RCS, D_ALL, 0, 16, NULL},
{"MEDIA_CURBE_LOAD", OP_MEDIA_CURBE_LOAD, F_LEN_VAR, R_RCS, D_ALL,