drm/i915: Stop sleeping from inside gen6_bsd_submit_request()
authorChris Wilson <chris@chris-wilson.co.uk>
Tue, 11 Apr 2017 10:13:37 +0000 (11:13 +0100)
committerChris Wilson <chris@chris-wilson.co.uk>
Tue, 11 Apr 2017 11:44:02 +0000 (12:44 +0100)
submit_request() is called from an atomic context, it's not allowed to
sleep. We have to be careful in our parameters to
intel_uncore_wait_for_register() to limit ourselves to the atomic wait
loop and not incur the wrath of our warnings.

Fixes: 6976e74b5fa1 ("drm/i915: Don't allow overuse of __intel_wait_for_register_fw()")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michal Wajdeczko <michal.wajdeczko@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170410143807.22725-1-chris@chris-wilson.co.uk
Link: http://patchwork.freedesktop.org/patch/msgid/20170411101340.31994-2-chris@chris-wilson.co.uk
Reviewed-by: Michal Wajdeczko <michal.wajdeczko@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
drivers/gpu/drm/i915/intel_ringbuffer.c

index c98acc27279af7ac42c9db99d657ffd494a3c95f..331da59a1eb52da554750e666b880a5de5bb42f5 100644 (file)
@@ -1729,11 +1729,11 @@ static void gen6_bsd_submit_request(struct drm_i915_gem_request *request)
        I915_WRITE64_FW(GEN6_BSD_RNCID, 0x0);
 
        /* Wait for the ring not to be idle, i.e. for it to wake up. */
-       if (intel_wait_for_register_fw(dev_priv,
-                                      GEN6_BSD_SLEEP_PSMI_CONTROL,
-                                      GEN6_BSD_SLEEP_INDICATOR,
-                                      0,
-                                      50))
+       if (__intel_wait_for_register_fw(dev_priv,
+                                        GEN6_BSD_SLEEP_PSMI_CONTROL,
+                                        GEN6_BSD_SLEEP_INDICATOR,
+                                        0,
+                                        1000, 0, NULL))
                DRM_ERROR("timed out waiting for the BSD ring to wake up\n");
 
        /* Now that the ring is fully powered up, update the tail */