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clk: tegra: Fix clock rate computation
author
Thierry Reding
<thierry.reding@gmail.com>
Mon, 18 Nov 2013 15:11:35 +0000
(16:11 +0100)
committer
Peter De Schrijver
<pdeschrijver@nvidia.com>
Tue, 26 Nov 2013 16:44:00 +0000
(18:44 +0200)
The PLL output frequency is multiplied during the P-divider computation,
so it needs to be divided by the P-divider again before returning.
This fixes an issue where clk_round_rate() would return the multiplied
frequency instead of the real one after the P-divider.
Signed-off-by: Thierry Reding <treding@nvidia.com>
drivers/clk/tegra/clk-pll.c
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diff --git
a/drivers/clk/tegra/clk-pll.c
b/drivers/clk/tegra/clk-pll.c
index c9d1e5c68dbce3908b8aa19e6b2448ce0d5eaadf..25734348242f6f815536eb2ca96bb98c0cb9bf89 100644
(file)
--- a/
drivers/clk/tegra/clk-pll.c
+++ b/
drivers/clk/tegra/clk-pll.c
@@
-411,6
+411,8
@@
static int _calc_rate(struct clk_hw *hw, struct tegra_clk_pll_freq_table *cfg,
return -EINVAL;
}
+ cfg->output_rate >>= p_div;
+
if (pll->params->pdiv_tohw) {
ret = _p_div_to_hw(hw, 1 << p_div);
if (ret < 0)