Since dead only holds two states (0,1), make it a bool instead
of a 'char', which is more appropriate for its purpose.
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Acked-by: Vlad Yasevich <vyasevich@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
* dead - Do not attempt to use this object.
*/
atomic_t refcnt;
- char dead;
+ bool dead;
/* What socket does this endpoint belong to? */
struct sock *sk;
/* Initialize the object handling fields. */
atomic_set(&asoc->base.refcnt, 1);
- asoc->base.dead = 0;
+ asoc->base.dead = false;
/* Initialize the bind addr area. */
sctp_bind_addr_init(&asoc->base.bind_addr, ep->base.bind_addr.port);
/* Mark as dead, so other users can know this structure is
* going away.
*/
- asoc->base.dead = 1;
+ asoc->base.dead = true;
/* Dispose of any data lying around in the outqueue. */
sctp_outq_free(&asoc->outqueue);
/* Initialize the basic object fields. */
atomic_set(&ep->base.refcnt, 1);
- ep->base.dead = 0;
+ ep->base.dead = false;
/* Create an input queue. */
sctp_inq_init(&ep->base.inqueue);
*/
void sctp_endpoint_free(struct sctp_endpoint *ep)
{
- ep->base.dead = 1;
+ ep->base.dead = true;
ep->base.sk->sk_state = SCTP_SS_CLOSED;