arm64: move sve_user_{enable,disable} to <asm/fpsimd.h>
In subsequent patches, we'll want to make use of sve_user_enable() and
sve_user_disable() outside of kernel/fpsimd.c. Let's move these to
<asm/fpsimd.h> where we can make use of them.
To avoid ifdeffery in sequences like:
if (system_supports_sve() && some_condition)
sve_user_disable();
... empty stubs are provided when support for SVE is not enabled. Note
that system_supports_sve() contains as IS_ENABLED(CONFIG_ARM64_SVE), so
the sve_user_disable() call should be optimized away entirely when
CONFIG_ARM64_SVE is not selected.
To ensure that this is the case, the stub definitions contain a
BUILD_BUG(), as we do for other stubs for which calls should always be
optimized away when the relevant config option is not selected.
At the same time, the include list of <asm/fpsimd.h> is sorted while
adding <asm/sysreg.h>.
Signed-off-by: Mark Rutland <mark.rutland@arm.com>
Acked-by: Catalin Marinas <catalin.marinas@arm.com>
Reviewed-by: Dave Martin <dave.martin@arm.com>
Cc: Will Deacon <will.deacon@arm.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>