ipc/msg: avoid waking sender upon full queue
Blocked tasks queued in q_senders waiting for their message to fit in the
queue are blindly awoken every time we think there's a remote chance this
might happen. This could cause numerous (and expensive -- thundering
herd-ish) bogus wakeups if the queue is still really full. Adding to the
scheduling cost/overhead, there's also the fact that we need to take the
ipc object lock and requeue ourselves in the q_senders list.
By keeping track of the blocked sender's message size, we can know
previously if the wakeup ought to occur or not. Otherwise, to maintain
the current wakeup order we just move it to the tail. This is exactly
what occurs right now if the sender needs to go back to sleep.
The case of EIDRM is left completely untouched, as we need to wakeup all
the tasks, and shouldn't be playing games in the first place.
This patch was seen to save on the 'msgctl10' ltp testcase ~15% in context
switches (avg out of ten runs). Although these tests are really about
functionality (as opposed to performance), is does show the direct
benefits of the optimization.
[akpm@linux-foundation.org: coding-style fixes]
Link: http://lkml.kernel.org/r/1469748819-19484-6-git-send-email-dave@stgolabs.net
Signed-off-by: Davidlohr Bueso <dbueso@suse.de>
Acked-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Cc: Manfred Spraul <manfred@colorfullife.com>
Cc: Sebastian Andrzej Siewior <bigeasy@linutronix.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>