vxlan: Remote checksum offload
Add support for remote checksum offload in VXLAN. This uses a
reserved bit to indicate that RCO is being done, and uses the low order
reserved eight bits of the VNI to hold the start and offset values in a
compressed manner.
Start is encoded in the low order seven bits of VNI. This is start >> 1
so that the checksum start offset is 0-254 using even values only.
Checksum offset (transport checksum field) is indicated in the high
order bit in the low order byte of the VNI. If the bit is set, the
checksum field is for UDP (so offset = start + 6), else checksum
field is for TCP (so offset = start + 16). Only TCP and UDP are
supported in this implementation.
Remote checksum offload for VXLAN is described in:
https://tools.ietf.org/html/draft-herbert-vxlan-rco-00
Tested by running 200 TCP_STREAM connections with VXLAN (over IPv4).
With UDP checksums and Remote Checksum Offload
IPv4
Client
11.84% CPU utilization
Server
12.96% CPU utilization
9197 Mbps
IPv6
Client
12.46% CPU utilization
Server
14.48% CPU utilization
8963 Mbps
With UDP checksums, no remote checksum offload
IPv4
Client
15.67% CPU utilization
Server
14.83% CPU utilization
9094 Mbps
IPv6
Client
16.21% CPU utilization
Server
14.32% CPU utilization
9058 Mbps
No UDP checksums
IPv4
Client
15.03% CPU utilization
Server
23.09% CPU utilization
9089 Mbps
IPv6
Client
16.18% CPU utilization
Server
26.57% CPU utilization
8954 Mbps
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>