drm/i915: Prevent concurrent tiling/framebuffer modifications
Reintroduce a lock around tiling vs framebuffer creation to prevent
modification of the obj->tiling_and_stride whilst the framebuffer is
being created. Rather than use struct_mutex once again, use the
per-object lock - this will also be required in future to prevent
changing the tiling whilst submitting rendering.
Reported-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Fixes: 24dbf51a5517 ("drm/i915: struct_mutex is not required for allocating the framebuffer")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170301154128.2841-2-chris@chris-wilson.co.uk