drm/msm/dpu: Ignore alpha for XBGR8888 format
authorJayant Shekhar <jshekhar@codeaurora.org>
Fri, 30 Nov 2018 11:52:50 +0000 (17:22 +0530)
committerSean Paul <seanpaul@chromium.org>
Mon, 3 Dec 2018 13:46:14 +0000 (08:46 -0500)
commitd9a75a6201d9367a452de59d7759b708633f1a1f
treecd450c2fbc8044069fedac9a8c8c8b4894944b17
parentce25aa3ee6939d83979cccf7adc5737cba9a0cb7
drm/msm/dpu: Ignore alpha for XBGR8888 format

Alpha enable in the pixel format will help in
selecting the blend rule. By keeping alpha enable
to true we are allowing foreground alpha to blend
with the layer. If alpha is don't care, then we
should not allow pixel alpha to be part of blend
equation.

Signed-off-by: Jayant Shekhar <jshekhar@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
drivers/gpu/drm/msm/disp/dpu1/dpu_formats.c