lockd: Split nlm_release_call()
authorChuck Lever <chuck.lever@oracle.com>
Tue, 14 Dec 2010 15:05:42 +0000 (15:05 +0000)
committerTrond Myklebust <Trond.Myklebust@netapp.com>
Thu, 16 Dec 2010 17:37:26 +0000 (12:37 -0500)
commit7db836d4a427c3c64406b00b6d8d745d6335d72a
tree63f1ae586db1945badf8a65e34f49113a4981c5e
parent723bb5b5052faba57060a2feb564ced22416b5bc
lockd: Split nlm_release_call()

The nlm_release_call() function is invoked from both the server and
the client side.  We're about to introduce a distinct server- and
client-side nlm_release_host(), so nlm_release_call() must first be
split into a client-side and a server-side version.

Signed-off-by: Chuck Lever <chuck.lever@oracle.com>
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
fs/lockd/clntproc.c
fs/lockd/svc4proc.c
fs/lockd/svclock.c
fs/lockd/svcproc.c
include/linux/lockd/lockd.h