PS3: gelic: code cleanup
authorMasakazu Mokuno <mokuno@sm.sony.co.jp>
Thu, 7 Feb 2008 10:58:08 +0000 (19:58 +0900)
committerJeff Garzik <jeff@garzik.org>
Mon, 11 Feb 2008 15:29:45 +0000 (10:29 -0500)
commit59e973277cf942a1eac6d83802d6c9d1f397566b
tree7762b444c7721edd3240c3ec66d60ab07e72bec1
parent100e1d891902e432951e88bffba0dc49005a216c
PS3: gelic: code cleanup

Code cleanup:
 - Use appropriate prefixes for names instead of fixed 'gelic_net'
   so that objects of the functions, variables and constants can be estimated.
 - Remove definitions for IPSec offload to the gelic hardware.  This
   functionality is never supported on PS3.
 - Group constants with enum.
 - Use bitwise constants for interrupt status, instead of bit numbers to
   eliminate shift operations.
 - Style fixes.
Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: Jeff Garzik <jeff@garzik.org>
drivers/net/ps3_gelic_net.c
drivers/net/ps3_gelic_net.h