drm/rockchip: Place GEM BOs in drm_framebuffer
Since drm_framebuffer can now store GEM objects directly, place them
there rather than in our own subclass. As this makes the framebuffer
create_handle and destroy functions the same as the GEM framebuffer
helper, we can reuse those.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Acked-by: Heiko Stübner <heiko@sntech.de>
Tested-by: Heiko Stübner <heiko@sntech.de>
Cc: Sandy Huang <hjc@rock-chips.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180330141138.28987-4-daniels@collabora.com