drm/msm: split locking and pinning BO's
authorRob Clark <robdclark@gmail.com>
Mon, 14 Mar 2016 17:56:37 +0000 (13:56 -0400)
committerRob Clark <robdclark@gmail.com>
Sun, 8 May 2016 14:16:03 +0000 (10:16 -0400)
commit340faef2418989b2573b82e6c708ef9e24ca439b
tree282de96d68fe58852b2ef83255c9eed4bcd159fd
parent7d12a279d421255792f2092f68262a79e3311dc2
drm/msm: split locking and pinning BO's

Split up locking and pinning buffers in the submit path.  This is needed
because we'll want to insert fencing in between the two steps.

This makes things end up looking more similar to etnaviv submit code
(which was originally modelled on the msm code but has already added
'struct fence' support).

Signed-off-by: Rob Clark <robdclark@gmail.com>
drivers/gpu/drm/msm/msm_gem.h
drivers/gpu/drm/msm/msm_gem_submit.c