drm/syncobj: Don't leak fences when WAIT_FOR_SUBMIT is set
We attempt to get fences earlier in the hopes that everything will
already have fences and no callbacks will be needed. If we do succeed
in getting a fence, getting one a second time will result in a duplicate
ref with no unref. This is causing memory leaks in Vulkan applications
that create a lot of fences; playing for a few hours can, apparently,
bring down the system.
Cc: stable@vger.kernel.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107899
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20180926071703.15257-1-jason.ekstrand@intel.com