net/mlx4_en: optimizes get_fixed_ipv6_csum()
While trying to support CHECKSUM_COMPLETE for IPV6 fragments,
I had to experiments various hacks in get_fixed_ipv6_csum().
I must admit I could not find how to implement this :/
However, get_fixed_ipv6_csum() does a lot of redundant operations,
calling csum_partial() twice.
First csum_partial() computes the checksum of saddr and daddr,
put in @csum_pseudo_hdr. Undone later in the second csum_partial()
computed on whole ipv6 header.
Then nexthdr is added once, added a second time, then substracted.
payload_len is added once, then substracted.
Really all this can be reduced to two add_csum(), to add back 6 bytes
that were removed by mlx4 when providing hw_checksum in RX descriptor.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Cc: Saeed Mahameed <saeedm@mellanox.com>
Cc: Tariq Toukan <tariqt@mellanox.com>
Reviewed-by: Saeed Mahameed <saeedm@mellanox.com>
Acked-by: Tariq Toukan <tariqt@mellanox.com>
Signed-off-by: David S. Miller <davem@davemloft.net>