drm/i915/skl: Update watermarks for Y tiling
authorTvrtko Ursulin <tvrtko.ursulin@intel.com>
Fri, 27 Feb 2015 15:12:35 +0000 (15:12 +0000)
committerDaniel Vetter <daniel.vetter@ffwll.ch>
Fri, 27 Feb 2015 17:10:56 +0000 (18:10 +0100)
commit0fda65680e92545caea5be7805a7f0a617fb6c20
treed5e3f411bd300b84e2963e3242f8a9e1ca022016
parentd4c2aa60dee023c66444533930030a63561f6354
drm/i915/skl: Update watermarks for Y tiling

Display watermarks need different programming for different tiling
modes.

Set the relevant flag so this happens during the plane commit and
add relevant data into a structure made available to the watermark
computation code.

v2: Pass in tiling info to sprite plane updates as well.
v3: Rebased for plane handling changes.
v4: Handle fb == NULL when plane is disabled.
v5: Refactored for addfb2 interface.
v6: Refactored for fb modifier changes.
v7: Updated for atomic commit by only updating watermarks when tiling changes.
v8: BSpec watermark calculation updates.
v9: Restrict scope of y_tile_minimum variable. (Damien Lespiau)
v10: Get fb from plane state otherwise we are working on old state.

Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Acked-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Acked-by: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> (v9)
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drivers/gpu/drm/i915/intel_display.c
drivers/gpu/drm/i915/intel_drv.h
drivers/gpu/drm/i915/intel_pm.c
drivers/gpu/drm/i915/intel_sprite.c