1 From 15d0d4bb7c817c3cbcdb276d911b9e93a0c825e9 Mon Sep 17 00:00:00 2001
2 From: Eric Anholt <eric@anholt.net>
3 Date: Mon, 14 Jan 2019 12:35:43 -0800
4 Subject: [PATCH] drm/v3d: Skip MMU flush if the device is currently
7 If it's off, we know it will be reset on poweron, so the MMU won't
8 have any TLB cached from before this point. Avoids failed waits for
11 Signed-off-by: Eric Anholt <eric@anholt.net>
12 (cherry picked from commit 3ee4e2e0a9e9587eacbb69b067bbc72ab2cdc47b)
14 drivers/gpu/drm/v3d/v3d_mmu.c | 13 +++++++++++++
15 1 file changed, 13 insertions(+)
17 --- a/drivers/gpu/drm/v3d/v3d_mmu.c
18 +++ b/drivers/gpu/drm/v3d/v3d_mmu.c
20 * each client. This is not yet implemented.
23 +#include <linux/pm_runtime.h>
28 @@ -34,6 +36,14 @@ static int v3d_mmu_flush_all(struct v3d_
32 + /* Keep power on the device on until we're done with this
33 + * call, but skip the flush if the device is off and will be
34 + * reset when powered back on.
36 + ret = pm_runtime_get_if_in_use(v3d->dev);
40 /* Make sure that another flush isn't already running when we
43 @@ -61,6 +71,9 @@ static int v3d_mmu_flush_all(struct v3d_
45 dev_err(v3d->drm.dev, "MMUC flush wait idle failed\n");
47 + pm_runtime_mark_last_busy(v3d->dev);
48 + pm_runtime_put_autosuspend(v3d->dev);